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RPG Monsters

XRobin

Beginner Mapper/Spriter
Joined
Nov 13, 2008
Messages
99
Reaction score
0
Attacks
Flame_Strike.gif
Flame Strike
Great_Energy_Beam.gif
Great Energy Beam
Blood_Rage.gif
Berserk
The Evil Dog [Boss]
Dog.gif

Race :
Burned_Icon.gif


This dog is controlled by a demon.
His body Lives, but his Soul Is Dead.
So He Destroys Everything Him What Is In The way!


1450 Experience points per kill

Damage Without EQ: Berserk ~ 250 - 450 Great Energy Beam ~ 100 - 220 Flame Strike ~ 50 - 150
Damage With EQ: Berserk ~ 250 - 360 Great Energy Beam ~ 100 - 180 Flame Strike ~ 20 - 100

Loot:
Demon_Dust.gif


Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Devil Dog" nameDescription="a Devil Dog" race="blood" experience="1450" speed="310" manacost="0">
  <health now="5100" max="5100"/>
  <look type="32" head="20" body="30" legs="40" feet="50" corpse="5971"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="1"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="0"/>
    <flag targetdistance="4"/>
    <flag staticattack="90"/>
    <flag runonhealth="10"/>
  </flags>
  <attacks>
    <attack name="Melee" interval="2000" min="-10" max="-100"/>
    <attack name="Berserk" chance="4" interval="3000" min="-150" max="-250"/>
    <attack name="Great Energy Beam" interval="2000" min="-100" max="-200"/>
    <attack name="Flame Stirke" interval="5000" min="-50" max="-100"/>

    </attack>
  </attacks>
  <defenses armor="11" defense="11"/>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="0"/>
    <immunity fire="0"/>
    <immunity poison="0"/>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity outfit="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="5000" chance="10">
    <voice sentence="MWAHAHAHAH!"/>
    <voice sentence="ARGH! YOUR SOUL WILL BE MINE!!"/>
  </voices>
  <loot>
    <item id="5906" countmax="1" chance1="100000" chancemax="0"/>
  </loot>
</monster>

I Hope You Like Him!
More Coming In Five Minutes :D

Regards,
XRobin
 
Last edited:
1 More :D

Undead Warlock​
Lost_Soul.gif

Race :
Physical_Damage_Icon.gif
This Warlock was burned,
But his soul was looking for dead bodies,
When He Was Found One, he wanted to participate in all the arithmetic!


4750 Experience points per kill

Damage Without EQ : Melee ~ 100-200 Sudden Death ~ 150 - 200 Hells Core ~ 200 - 450
Damage With EQ : Melee ~ 80 - 170 Sudden Death ~ 100 - 160 Hells Core ~ 150 - 310


Loot:
Wand_of_Voodoo.gif
Power_Bolt.gif
Gold_Coin.gif


Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Undead Warlock" nameDescription="a undead warlock" race="blood" experience="4750" speed="220" manacost="0">
  <health now="6400" max="6400"/>
  <look type="130" head="19" body="71" legs="128" feet="128" addons="1" corpse="6080"/>
  <targetchange interval="5000" chance="30"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="4"/>
    <flag staticattack="90"/>
    <flag runonhealth="800"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-60" max="-180"/>
    <attack name="physical" interval="1000" chance="35" range="7" min="-85" max="-185">
      <attribute key="shootEffect" value="energy"/>
    </attack>
    <attack name="Sudden death" interval="1000" chance="17" range="7" min="-35" max="-250"/>
    <attack name="speed" interval="1000" chance="12" range="7" speedchange="-600" duration="40000">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
    <attack name="fire" interval="2000" chance="45" range="7" radius="3" target="1" min="-150" max="-220">
      <attribute key="shootEffect" value="burstarrow"/>
      <attribute key="areaEffect" value="firearea"/>
    </attack>
    <attack name="firefield" interval="1000" chance="20" range="7" radius="2" target="1">
      <attribute key="shootEffect" value="fire"/>
    </attack>
    <attack name="energy" interval="2000" chance="25" length="8" spread="0" min="-165" max="-245">
      <attribute key="areaEffect" value="energy"/>
    </attack>
    <attack name="speed" interval="6000" chance="10" range="5" speedchange="-600" duration="20000">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
  </attacks>
  <defenses armor="25" defense="30">
    <defense name="healing" interval="1000" chance="25" min="60" max="100">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="invisible" interval="5000" chance="50" duration="5000"> --each 7 sec invi duration 5 sec
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="1"/>
    <immunity fire="1"/>
    <immunity poison="1"/>
    <immunity lifedrain="0"/>
    <immunity paralyze="1"/>
    <immunity outfit="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="1">
    <summon name="stone golem" interval="2000" chance="10" max="1"/>
  </summons>
  <voices interval="5000" chance="10">
    <voice sentence="Learn the secret of our magic! YOUR death!"/>
    <voice sentence="Even a rat is a better mage than you."/>
    <voice sentence="We don't like intruders!"/>
  </voices>
  <loot>
    <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
    <item id="2547" countmax="100" chance="10000" chancemax="0"/>
    <item id="1922" chance="10000"/>
  </loot>
</monster>
 
Last edited:
Demon King

Demon King​
Zoralurk.gif


Race : Unknow
Location : Never Seen before

The Demon King is Wanted
Since 100 Years, Nobody has seen him before!


???? Experience points per kill
Immune To: Fire, Fire Damage
Strong To: Physical (-60%), Holy (-40%), Death (-90%), Energy (-60%), Ice (-50%), Earth (-80%)

Strategy: Don't try to go near him unless your level is high
(100+ recommended). To kill him, you need a knight with a LOT
of hitpoints (at least level 150-180). Furthermore, have as
many mages and paladins shoot (power-)bolts and of course SD.
It is useful to have one or more druids heal the blocking
knight with Exura Sio all the time, and they could shoot Magic
Walls around the knight too so as few summoned Demons as
possible will attack the knight.



Attacks :Melee (0-1276), Summons 0-2 Demons, Great Firebomb, Wrath of Nature, Rage of the Skies

Loot:
Standard:
Gold_Coin.gif
Platinum_Coin.gif
Ancient_Shield.gif
Demonrage_Sword.gif
Small_Enchanted_Amethyst.gif
Demon_Backpack.gif

Rare :
Fiery_Rainbow_Shield.gif
Flaming_Arrow.gif

Semi Rare:
Infernal_Bolt.gif

Super Rare:
Horned_Helmet.gif
Golden_Legs.gif


Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Demon King" nameDescription="the demon king" race="undead" experience="15000" speed="380" manacost="10000">
  <health now="820000" max="820000"/>
  <look type="12" head="12" body="51" legs="87" feet="47" corpse="5995"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="40"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-0" max="-1276"/>

    <attack name="manadrain" interval="3000" chance="13" range="7" min="-240" max="-300"/>

    <attack name="fire" interval="2000" chance="20" range="7" radius="7" target="1" min="-260" max="-450">
      <attribute key="shootEffect" value="fire"/>
      <attribute key="areaEffect" value="firearea"/>
    </attack>

    <attack name="firefield" interval="1000" chance="15" range="7" radius="1" target="1">
      <attribute key="shootEffect" value="fire"/>
    </attack>

    <attack name="Rage of the Skies" interval="3000" chance="30" length="8" spread="0" min="-320" max="-1800">
  
    </attack>

  </attacks>
  <defenses armor="50" defense="55">
    <defense name="healing" interval="1000" chance="15" min="190" max="250">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  </defenses>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="1"/>
    <immunity fire="1"/>
    <immunity poison="1"/>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity outfit="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="2">
    <summon name="demon" interval="2500" chance="10" max="2"/>
  </summons>
  <voices interval="5000" chance="10">
    <voice sentence="YOU SAW ME! NOW YOU MUST DIE!" yell="1"/>
    <voice sentence="I SMELL FEEEEEAAAR!" yell="1"/>
    <voice sentence="CHAMEK ATH UTHUL ARAK!" yell="1"/>
    <voice sentence="Your resistance is futile!"/>
    <voice sentence="Your soul will be mine!" yell="0"/>
  </voices>
<loot>
 	<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
 	<item id="2152" countmax="25" chance1="100000" chancemax="0"/>
 	<item id="2393" chance="1428"/> --???
 	<item id="2523" chance="500"/> --???
 	<item id="2432" chance="1200"/> --???
        <item id="2164" chance="200"/> --???
        <item id="2176" chance="3000"/> --???
        <item id="1982" chance="1300"/> --???
        <item id="7368" countmax="4" chance="1200"/>
        <item id="2165" chance="1400"/> --???
 	<item id="1987" chance="100000">
 	<inside>
        <item id="2496" chance="500"/> --???
        <item id="2470" chance="400"/> --???
 	</inside>
 	</item>
</loot>
</monster>

Other Informations
You can use it good as an event monster
 
!-!-------
!B!ring
!U!p
!M!y
!P!ost
!-!-------
 
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