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C++ Rune Charges Don't Show In Inventory

Aoxomoxoa

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How exactly can I make rune charges show in my backpack on TFS 1.3? I've disabled them to stack and replaced the source to take away charges instead of individual runes, but now I can't see the rune's charges in my backpack or when I view the rune. However, they still do have the correct amount of charges that was set in spells.xml / items.xml.

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