adrenyslopez
Member
- Joined
- Dec 22, 2015
- Messages
- 201
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Hello, does anyone know why this happens and how to solve it?
1) when launching any rune bomb be it energy, fire or earth, it does not hit when launched
2) When the player launches a rune and when dying if another person does pass through the rune, they take out pk, as in the video
3) I use otbr tfs 1.3 and if it happens to me I think it is happening to everyone who uses otbr
I don't know if it's something from the spell scripts but I'll still leave them here
1) when launching any rune bomb be it energy, fire or earth, it does not hit when launched
2) When the player launches a rune and when dying if another person does pass through the rune, they take out pk, as in the video
3) I use otbr tfs 1.3 and if it happens to me I think it is happening to everyone who uses otbr
I don't know if it's something from the spell scripts but I'll still leave them here
Code:
<rune group="attack" spellid="17" name="Firebomb" id="2305" allowfaruse="1" setPzLocked="0" charges="2" lvl="27" maglv="5" exhaustion="2000" groupcooldown="2000" blocktype="solid" script="attack/fire bomb.lua" />
Lua:
local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_HITBYFIRE)
combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_FIRE)
combat:setParameter(COMBAT_PARAM_CREATEITEM, ITEM_FIREFIELD_PVP_FULL)
combat:setArea(createCombatArea(AREA_SQUARE1X1))
function onCastSpell(creature, var, isHotkey)
return combat:execute(creature, var)
end
Last edited: