local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SUDDENDEATH)
local condition = createConditionObject(CONDITION_CURSED)
setCombatCondition(combat, condition)
local damage = math.random(900,1000)
function onCastSpell(cid, var)
doPlayerAddHealth(cid,-damage)
return doCombat(cid, combat, var)
end
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
local health = math.random(900,1000)
function onCastSpell(cid, var)
doPlayerAddHealth(cid,health)
return doCombat(cid, combat, var)
end
[07/07/2010 19:48:30] [Error - Spell Interface]
[07/07/2010 19:48:30] data/spells/scripts/attack/Super sd.luanCastSpell
[07/07/2010 19:48:30] Description:
[07/07/2010 19:48:30] data/spells/scripts/attack/Super sd.lua:14: attempt to call global 'doPlayerAddHealth' (a nil value)
[07/07/2010 19:48:31] stack traceback:
[07/07/2010 19:48:31] data/spells/scripts/attack/Super sd.lua:14: in function <data/spells/scripts/attack/Super sd.lua:13>
[07/07/2010 19:48:39] [Error - Spell Interface]
[07/07/2010 19:48:39] data/spells/scripts/healing/donationhealing.luanCastSpell
[07/07/2010 19:48:39] Description:
[07/07/2010 19:48:39] data/spells/scripts/healing/donationhealing.lua:9: attempt to call global 'doPlayerAddHealth' (a nil value)
[07/07/2010 19:48:39] stack traceback:
[07/07/2010 19:48:39] data/spells/scripts/healing/donationhealing.lua:9: in function <data/spells/scripts/healing/donationhealing.lua:8>
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
setAttackFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 0, 0, 0, 0, 1000, 1000)
doCreatureSay(cid,"Donation UH",19)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end