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Scarab coin=100cc

tibiek

Banned User
Joined
Jun 3, 2009
Messages
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Location
Poland
need good script :p and effect 1 scarab coins=100cc
100cc=1 scarab coins

:wub::thumbup:
 
osz ty jak ty sie wyrazasz
Code:
local coins = {
	[ITEM_GOLD_COIN] = {
		to = ITEM_PLATINUM_COIN, effect = TEXTCOLOR_YELLOW
	},
	[ITEM_PLATINUM_COIN] = {
		from = ITEM_GOLD_COIN, to = ITEM_CRYSTAL_COIN, effect = TEXTCOLOR_LIGHTBLUE
	},
	[ITEM_CRYSTAL_COIN] = {
		from = ITEM_PLATINUM_COIN, effect = TEXTCOLOR_TEAL
	}
}

function onUse(cid, item, fromPosition, itemEx, toPosition)
	if(getPlayerFlagValue(cid, PLAYERFLAG_CANNOTPICKUPITEM)) then
		return false
	end

	local coin = coins[item.itemid]
	if(not coin) then
		return false
	end

	if(coin.to ~= nil and item.type == ITEMCOUNT_MAX) then
		doChangeTypeItem(item.uid, item.type - item.type)
		doPlayerAddItem(cid, coin.to, 1)
		doSendAnimatedText(fromPosition, "$$$", coins[coin.to].effect)
	elseif(coin.from ~= nil) then
		doChangeTypeItem(item.uid, item.type - 1)
		doPlayerAddItem(cid, coin.from, ITEMCOUNT_MAX)
		doSendAnimatedText(fromPosition, "$$$", coins[coin.from].effect)
	end
	return true
end
 
Code:
local coins = {
	[ITEM_GOLD_COIN] = {
		to = ITEM_PLATINUM_COIN, effect = TEXTCOLOR_YELLOW
	},
	[ITEM_PLATINUM_COIN] = {
		from = ITEM_GOLD_COIN, to = ITEM_CRYSTAL_COIN, effect = TEXTCOLOR_LIGHTBLUE
	},
	[ITEM_CRYSTAL_COIN] = {
		from = ITEM_PLATINUM_COIN, to = TU WPISZ ID SCARAB COINA, effect = TEXTCOLOR_TEAL
	},
	[TU WPISZ ID SCARAB COINA] = {
		from = ITEM_CRYSTAL_COIN, effect = TEXTCOLOR_ORANGE
	}
}

function onUse(cid, item, fromPosition, itemEx, toPosition)
	if(getPlayerFlagValue(cid, PLAYERFLAG_CANNOTPICKUPITEM)) then
		return false
	end

	local coin = coins[item.itemid]
	if(not coin) then
		return false
	end

	if(coin.to ~= nil and item.type == ITEMCOUNT_MAX) then
		doChangeTypeItem(item.uid, item.type - item.type)
		doPlayerAddItem(cid, coin.to, 1)
		doSendAnimatedText(fromPosition, "$$$", coins[coin.to].effect)
	elseif(coin.from ~= nil) then
		doChangeTypeItem(item.uid, item.type - 1)
		doPlayerAddItem(cid, coin.from, ITEMCOUNT_MAX)
		doSendAnimatedText(fromPosition, "$$$", coins[coin.from].effect)
	end
	return true
end
 
changegold.lua
Code:
local coins = {
	[ITEM_GOLD_COIN] = {
		to = ITEM_PLATINUM_COIN, effect = TEXTCOLOR_YELLOW
	},
	[ITEM_PLATINUM_COIN] = {
		from = ITEM_GOLD_COIN, to = ITEM_CRYSTAL_COIN, effect = TEXTCOLOR_LIGHTBLUE
	},
	[ITEM_CRYSTAL_COIN] = {
		from = ITEM_PLATINUM_COIN, to = ITEM_SCARAB_COIN, effect = TEXTCOLOR_TEAL
	},
	[ITEM_SCARAB_COIN] = {
		from = ITEM_CRYSTAL_COIN, effect = TEXTCOLOR_ORANGE
	}
}

function onUse(cid, item, fromPosition, itemEx, toPosition)
	if(getPlayerFlagValue(cid, PLAYERFLAG_CANNOTPICKUPITEM)) then
		return false
	end

	local coin = coins[item.itemid]
	if(not coin) then
		return false
	end

	if(coin.to ~= nil and item.type == ITEMCOUNT_MAX) then
		doChangeTypeItem(item.uid, item.type - item.type)
		doPlayerAddItem(cid, coin.to, 1)
		doSendAnimatedText(fromPosition, "$$$", coins[coin.to].effect)
	elseif(coin.from ~= nil) then
		doChangeTypeItem(item.uid, item.type - 1)
		doPlayerAddItem(cid, coin.from, ITEMCOUNT_MAX)
		doSendAnimatedText(fromPosition, "$$$", coins[coin.from].effect)
	end
	return true
end
items.xml
Code:
	<item id="2159" article="a" name="scarab coin" plural="scarab coins">
		<attribute key="weight" value="100" />
[COLOR="Red"]		<attribute key="worth" value="1000000" />[/COLOR]
	</item>
in lib/000-constant.lua change
from
Code:
ITEM_GOLD_COIN = 2148
ITEM_PLATINUM_COIN = 2152
ITEM_CRYSTAL_COIN = 2160
to
Code:
ITEM_GOLD_COIN = 2148
ITEM_PLATINUM_COIN = 2152
ITEM_SCARAB_COIN = 2159
ITEM_CRYSTAL_COIN = 2160
 
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