Hello!
I have a question because I'm not sure if this can be done in Tibia on TFS 1.4.2.
I was thinking of creating a room with a daily boss where, for example, every 15 seconds the boss triggers an explosion throughout the room. For instance, 5 seconds before the explosion, he shouts (for example, "You will all perish!").
After 5 seconds, he triggers the explosion.
That part wouldn't be a problem. What I'm referring to is the second mechanic added to it.
Namely, the idea is that there are, for example, 10 random 2x2 spots in the room. Five seconds before the explosion, 3 out of these 10 spots (chosen at random) light up.
Players must run to them and stand on them. If they don't, they will take damage.
The spots light up randomly so that it's not just a matter of standing in the same place all the time.
In short:
I have a question because I'm not sure if this can be done in Tibia on TFS 1.4.2.
I was thinking of creating a room with a daily boss where, for example, every 15 seconds the boss triggers an explosion throughout the room. For instance, 5 seconds before the explosion, he shouts (for example, "You will all perish!").
After 5 seconds, he triggers the explosion.
That part wouldn't be a problem. What I'm referring to is the second mechanic added to it.
Namely, the idea is that there are, for example, 10 random 2x2 spots in the room. Five seconds before the explosion, 3 out of these 10 spots (chosen at random) light up.
Players must run to them and stand on them. If they don't, they will take damage.
The spots light up randomly so that it's not just a matter of standing in the same place all the time.
In short:
- The boss "shouts" 5 seconds before the explosion.
- During that time, 3 out of 10 random spots in the room light up.
- Players must stand on the lit tiles; otherwise, they will take damage.