MastaFlasta
Banned User
- Joined
- Mar 13, 2010
- Messages
- 3
- Reaction score
- 0
i got this script here, its supposed to create a teleport if all the switches are pulled , but it aint working somehow, ,aybe its outdated ;(
halp
!
Code:
local config = {
timeLimit = 500, -- in seconds, limit to check all switches
teleport = {
time = 1000 * 60 * 10, -- time to auto remove teleport
pos = {x = 656, y = 311, z = 13}, -- where teleport will be created
toPos = {x = 656, y = 310, z = 14} -- where teleport will be teleporting
},
switches = { --UIDs of switches
6551,
6552,
6553,
6554,
6555,
6556,
6557,
6558,
6559,
6560,
6561
},
effect = {
show = "no",
text = "Gogogo!",
magicEffect = 19
}
}
config.effect.show = getBooleanFromString(config.effect.show)
local switchStates = {}
function onUse(cid, item, fromPosition, itemEx, toPosition)
if(item.itemid == 1946) then
doTransformItem(item.uid, 1945)
table.remove(switchStates, item.uid)
return TRUE
end
if(getTileItemById(config.teleport.pos, 1387).itemid ~= 0) then
doPlayerSendCancel(cid, "Teleport is already open!")
return TRUE
end
switchStates[item.uid] = 1
if(table.maxn(switchStates) == #config.switches) then
if(config.effect.show) then
for _, uid in pairs(config.switches) do
local pos = getThingPos(uid)
doSendMagicEffect(pos, config.effect.magicEffect)
doSendAnimatedText(pos, "Gogogo!", cid)
end
end
switchStates = {}
doCreateTeleport(1387, config.teleport.toPos, config.teleport.pos)
addEvent(autoRemoveTeleport, config.teleport.time)
end
doTransformItem(item.uid, 1946)
return TRUE
end
local function autoRemoveTeleport()
local teleport = getTileItemById(config.teleport.pos, 1387).uid
if(teleport ~= 0) then
doRemoveItem(teleport)
end
end
halp