Aeronx
Intermediate OT User
- Joined
- Dec 17, 2015
- Messages
- 738
- Solutions
- 9
- Reaction score
- 123
Hello ladies and gentlemen! I've got a little script that tp summons to master:
But now, i have a summon that i dont want to be teleported to master, how can i make "if summon == fire elemental" no telportTo..!
Thanks everybody!
Code:
local distFromMaster = 6
function onThink(interval)
for _, player in ipairs(Game.getPlayers()) do
local playerPos = player:getPosition()
if not Tile(playerPos):hasFlag(TILESTATE_PROTECTIONZONE) then
local summons = player:getSummons()
if #summons ~= 0 then
for i = 1, #summons do
local summon = summons[i]
local summonPos = summon:getPosition()
if summonPos.z ~= playerPos.z or summonPos:getDistance(playerPos) > distFromMaster then
summon:teleportTo(playerPos)
end
end
end
end
end
return true
end
But now, i have a summon that i dont want to be teleported to master, how can i make "if summon == fire elemental" no telportTo..!
Thanks everybody!