• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
  • 2026 staff recruitment is open! Check it out and consider applying!

SD Problem

tarekwiz

Hellbot Owner
Joined
Feb 17, 2011
Messages
240
Reaction score
7
SD Doesnt End And Doesnt Move From The Ground Or Move From A Backpack Slot To Another OR Anything Please Help
This Is The Script Found In data\spells\scripts\attack\suddendeath.lua

PHP:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SUDDENDEATH)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1, -60, -1, -60, 5, 5, 4, 7)

function onCastSpell(cid, var)
	return doCombat(cid, combat, var)
end
 
LUA:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SUDDENDEATH)

function onGetFormulaValues(cid, level, maglevel)
	local min = -(((level/5)+(maglevel*5))+60)
	local max = -(((level/5)+(maglevel*8))+60)
	return min, max
end

setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")

function onCastSpell(cid, var)
	return doCombat(cid, combat, var)
end
 
I see problem not is your spell.lua
Dude in your items.xml
find ID 2268
you have this attributes?
LUA:
	<item id="2268" article="a" name="sudden death rune">
		<attribute key="runeSpellName" value="adori gran mort" />
		<attribute key="weight" value="70" />
	</item>
 
my SD its works, You problem is in items.xml not in spells
LUA:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SUDDENDEATH)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1, -60, -1, -60, 5, 5, 4, 7)

function onCastSpell(cid, var)
	return doCombat(cid, combat, var)
end
 
Back
Top