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See this script pls

Stewie

Family Guy # ;3
Joined
May 3, 2010
Messages
786
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Location
TV
Hi,

I would like for cant use potions in area PZ here script.

LUA:
local config = {
        removeOnUse = "no",
        usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
        splashable = "no",
        realAnimation = "no", -- make text effect visible only for players in range 1x1
        healthMultiplier = 1.0,
        manaMultiplier = 1.0
}

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
        [8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion
        [7618] = {empty = 7636, splash = 2, health = {100, 200}}, -- health potion
        [7588] = {empty = 7634, splash = 2, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion
        [7591] = {empty = 7635, splash = 2, health = {500, 700}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion
        [8473] = {empty = 7635, splash = 2, health = {800, 1000}, level = 130, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion
        [7620] = {empty = 7636, splash = 7, mana = {70, 130}}, -- mana potion
        [7589] = {empty = 7634, splash = 7, mana = {110, 190}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
        [7590] = {empty = 7635, splash = 7, mana = {200, 300}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion
        [8472] = {empty = 7635, splash = 3, health = {200, 400}, mana = {110, 190}, level = 80, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
        local potion = POTIONS[item.itemid]
        if(not potion) then
                return false
        end
        if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
                if(not config.splashable) then
                        return false
                end
                if(toPosition.x == CONTAINER_POSITION) then
                        toPosition = getThingPos(item.uid)
                end
                doDecayItem(doCreateItem(2016, potion.splash, toPosition))
                return TRUE
        end
        if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then
                doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
                return TRUE
        end
        if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
                not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
        then
                doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
                return TRUE
        end
        local health = potion.health
        if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
                return false
        end
        local mana = potion.mana
        if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
                return false
        end
        doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
        if(not realAnimation) then
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
        else
                for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
                        if(isPlayer(tid)) then
                                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
                        end
                end
        end
        doAddCondition(cid, exhaust)
        if(not potion.empty or config.removeOnUse) then
        doRemoveItem(item.uid, 1)
        return TRUE
        end
        return TRUE
end
 
LUA:
local config = {
        removeOnUse = "no",
        usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
        splashable = "no",
        realAnimation = "no", -- make text effect visible only for players in range 1x1
        healthMultiplier = 1.0,
        manaMultiplier = 1.0
}

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
        [8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion
        [7618] = {empty = 7636, splash = 2, health = {100, 200}}, -- health potion
        [7588] = {empty = 7634, splash = 2, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion
        [7591] = {empty = 7635, splash = 2, health = {500, 700}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion
        [8473] = {empty = 7635, splash = 2, health = {800, 1000}, level = 130, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion
        [7620] = {empty = 7636, splash = 7, mana = {70, 130}}, -- mana potion
        [7589] = {empty = 7634, splash = 7, mana = {110, 190}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
        [7590] = {empty = 7635, splash = 7, mana = {200, 300}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion
        [8472] = {empty = 7635, splash = 3, health = {200, 400}, mana = {110, 190}, level = 80, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
        local potion = POTIONS[item.itemid]
        if(not potion) then
                return false
        end
       if(getTilePzInfo(getCreaturePosition(cid)) == true) then
		    
		     doCreatureSay(cid, "You cannot use in PZ!", TALKTYPE_ORANGE_1)
		 return true
	   end
		if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
                if(not config.splashable) then
                        return false
                end
                if(toPosition.x == CONTAINER_POSITION) then
                        toPosition = getThingPos(item.uid)
                end
                doDecayItem(doCreateItem(2016, potion.splash, toPosition))
                return TRUE
        end
        if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then
                doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
                return TRUE
        end
        if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
                not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
        then
                doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
                return TRUE
        end
        local health = potion.health
        if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
                return false
        end
        local mana = potion.mana
        if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
                return false
        end
        doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
        if(not realAnimation) then
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
        else
                for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
                        if(isPlayer(tid)) then
                                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
                        end
                end
        end
        doAddCondition(cid, exhaust)
        if(not potion.empty or config.removeOnUse) then
        doRemoveItem(item.uid, 1)
        return TRUE
        end
        return TRUE
end
 
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