Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7ffff2d74700 (LWP 4646)]
0x0000000000585060 in std::__find<__gnu_cxx::__normal_iterator<Player* const*, std::vector<Player*, std::allocator<Player*> > >, Player const*> (
__first=<error reading variable: Cannot access memory at address 0x0>,
__last=__last@entry=, __val=@0x7ffff2d73a38: 0x1e5e800)
at /usr/include/c++/4.8/bits/stl_algo.h:166
166 if (*__first == __val)
(gdb) bt
#0 0x0000000000585060 in std::__find<__gnu_cxx::__normal_iterator<Player* const*, std::vector<Player*, std::allocator<Player*> > >, Player const*> (
__first=<error reading variable: Cannot access memory at address 0x0>,
__last=__last@entry=, __val=@0x7ffff2d73a38: 0x1e5e800)
at /usr/include/c++/4.8/bits/stl_algo.h:166
#1 0x0000000000583f89 in find<__gnu_cxx::__normal_iterator<Player* const*, std::vector<Player*> >, Player const*> (__val=@0x7ffff2d73a38: 0x1e5e800,
__last=..., __first=...) at /usr/include/c++/4.8/bits/stl_algo.h:4441
#2 Party::isPlayerInvited (this=this@entry=0x12023480,
player=player@entry=0x1e5e800, result=result@entry=false) at party.cpp:433
#3 0x0000000000583fbe in Party::removeInvite (this=0x12023480,
player=player@entry=0x1e5e800) at party.cpp:173
#4 0x00000000005be49c in Player::clearPartyInvitations (
this=this@entry=0x1e5e800) at player.cpp:5477
#5 0x00000000005c3539 in Player::onCreatureDisappear (this=0x1e5e800,
creature=<optimized out>, isLogout=<optimized out>) at player.cpp:1649
#6 0x00000000004eef03 in Game::removeCreature (this=0x88bb40 <g_game>,
creature=0x1e5e800, isLogout=isLogout@entry=true) at game.cpp:1022
#7 0x00000000004544e3 in ProtocolGame::logout (this=0x1223c1e0,
displayEffect=<optimized out>, forceLogout=<optimized out>)
at protocolgame.cpp:405
#8 0x000000000048b740 in operator() (this=0x812d4c40)
at /usr/include/boost/function/function_template.hpp:767
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