Greets fellow Scripters!
I have been working on my RaceWars server for some time now and its kinda getting ready for a Beta Test.
What I need is some help with a few scripts that ain't working like it should and some help to create a special one.
RaceWars Thread: (Haven't updated it in some time, alot happend in real life, but I worked alot more on it then it shows in the thread)
http://otland.net/f251/project-race-wars-eldin-rpg-war-discussion-ideas-146727/
Im using TFS 0.2 Mystic Spirit, Client 9.31. I will soon update to TFS 0.2 Mystic Spirit, Client 9.60/9.61.
(The new TFS version that I will upgrade to might have some functions I need, haven't checked that yet)
Im in need of some help and you are welcome to post a solution here or take it private.
Lets begin here anyway:
Script 1 [Global] - http://otland.net/f82/9-1-talking-signs-174622/
The script will do like it says, make something "talk" from the ground. I guess TFS 0.2 aint supporting the right stuff?
This script is mostly for fun but would be great for all my servers.
The Logg:
-----------------------------------------
Script 2 [CreatureScript] SOLVED
-----------------------------------------
Script 3 [CreatureScript]
I have a script that will set NoN-PvP for example all the Humans to prevent Wars within a Race. One thing seem to be wrong:
The errors in the logg seems to point towards the "combat", I don't think TFS 0.2 supports it. What can I do?
(I can post the script if you need it, but the script is not the problem)
-----------------------------------------
Script 4 [NPC] - SOLVED
-----------------------------------------
Script 5 [NPC] - http://otland.net/f83/acu-npcs-refine-weapons-167983/
The idea is to make your items stronger, I can do the same here aswell, post the errors tomorrow if someone doesn't know directly what my problem is.
I don't remember what the real problem was, gonna check it tomorrow like I said.
The script would allow me to make alot of different refine NPCs and make em all special for each Race and Town.
-----------------------------------------
Thank You for reading and feel free to leave a comment here or too me in private.
I have 1 "bigger" request left once those or done, then Im ready to show you something new.
The one who helps me can have the server directly once Im gonna start to host it,
I will release it later once I hosted it for some time and improved it aswell as crushed the bugs!
Kind Regards,
Eldin.
-----------------
EDIT:
One of the most important things will be to Conquer the world with your Race in some way.
MAIN SCRIPT FOR RACEWARS:
Here is my idea, feel free to bring new ones/change my thinking.
*I will create an NPC that sells you a certain item in each town for each race.
*I'll also create a kind of "pedestal/sacrifice place" where you will place this item.
So what I need is a script that will let you drop the X item on this X, Y, Z place and you have simply "Conquered" that area.
(A lever or whatever if the drop function wont work or is too hard to make)
If the X item was the Human Race Item (Simply X item) it will cast a Broadcast that says something like: (as for example)
"The Humans has now Conquered the Plains of Havoc and will now gain a bonus while in that area"
The script will make Vocation 1, 2, 3, and 4 (Humans) to gain some kind of bonus in area X, Y, Z, to X, Y, Z (a square like raids or something). If the item was the X item for Elfs, the Broadcast will say Elfs istead of Humans and they (Vocation 5, 6 and 7) will recieve the bonus while in that area.
The Bonus csn be whatever fits and will work. The best things would be like more X exp in that area or faster hp/mana regeneration. Can also be skills, armor or whatever if thats what you can do!
I have been working on my RaceWars server for some time now and its kinda getting ready for a Beta Test.
What I need is some help with a few scripts that ain't working like it should and some help to create a special one.
RaceWars Thread: (Haven't updated it in some time, alot happend in real life, but I worked alot more on it then it shows in the thread)
http://otland.net/f251/project-race-wars-eldin-rpg-war-discussion-ideas-146727/
Im using TFS 0.2 Mystic Spirit, Client 9.31. I will soon update to TFS 0.2 Mystic Spirit, Client 9.60/9.61.
(The new TFS version that I will upgrade to might have some functions I need, haven't checked that yet)
Im in need of some help and you are welcome to post a solution here or take it private.
Lets begin here anyway:
Script 1 [Global] - http://otland.net/f82/9-1-talking-signs-174622/
The script will do like it says, make something "talk" from the ground. I guess TFS 0.2 aint supporting the right stuff?
This script is mostly for fun but would be great for all my servers.
The Logg:
Code:
[11/02/2013 20:52:52] Lua Script Error: [GlobalEvent Interface]
[11/02/2013 20:52:53] data/globalevents/scripts/talking.lua:onThink
[11/02/2013 20:52:53] data/globalevents/scripts/talking.lua:10: attempt to call global 'getPlayersOnline' (a nil value)
[11/02/2013 20:52:53] stack traceback:
[11/02/2013 20:52:53] [C]: in function 'getPlayersOnline'
[11/02/2013 20:52:53] data/globalevents/scripts/talking.lua:10: in function <data/globalevents/scripts/talking.lua:9>
[11/02/2013 20:52:53] [Error - GlobalEvents::think] Failed to execute event: talkingSigns
-----------------------------------------
Script 2 [CreatureScript] SOLVED
-----------------------------------------
Script 3 [CreatureScript]
I have a script that will set NoN-PvP for example all the Humans to prevent Wars within a Race. One thing seem to be wrong:
Code:
<event type="combat" name="RacePvP" script="RacePvP.lua"/>
The errors in the logg seems to point towards the "combat", I don't think TFS 0.2 supports it. What can I do?
(I can post the script if you need it, but the script is not the problem)
-----------------------------------------
Script 4 [NPC] - SOLVED
-----------------------------------------
Script 5 [NPC] - http://otland.net/f83/acu-npcs-refine-weapons-167983/
The idea is to make your items stronger, I can do the same here aswell, post the errors tomorrow if someone doesn't know directly what my problem is.
I don't remember what the real problem was, gonna check it tomorrow like I said.
The script would allow me to make alot of different refine NPCs and make em all special for each Race and Town.
-----------------------------------------
Thank You for reading and feel free to leave a comment here or too me in private.
I have 1 "bigger" request left once those or done, then Im ready to show you something new.
The one who helps me can have the server directly once Im gonna start to host it,
I will release it later once I hosted it for some time and improved it aswell as crushed the bugs!
Kind Regards,
Eldin.
-----------------
EDIT:
One of the most important things will be to Conquer the world with your Race in some way.
MAIN SCRIPT FOR RACEWARS:
Here is my idea, feel free to bring new ones/change my thinking.
*I will create an NPC that sells you a certain item in each town for each race.
*I'll also create a kind of "pedestal/sacrifice place" where you will place this item.
So what I need is a script that will let you drop the X item on this X, Y, Z place and you have simply "Conquered" that area.
(A lever or whatever if the drop function wont work or is too hard to make)
If the X item was the Human Race Item (Simply X item) it will cast a Broadcast that says something like: (as for example)
"The Humans has now Conquered the Plains of Havoc and will now gain a bonus while in that area"
The script will make Vocation 1, 2, 3, and 4 (Humans) to gain some kind of bonus in area X, Y, Z, to X, Y, Z (a square like raids or something). If the item was the X item for Elfs, the Broadcast will say Elfs istead of Humans and they (Vocation 5, 6 and 7) will recieve the bonus while in that area.
The Bonus csn be whatever fits and will work. The best things would be like more X exp in that area or faster hp/mana regeneration. Can also be skills, armor or whatever if thats what you can do!
Last edited: