And could you look up at this:
*****************************************************
Error report - Tue Jul 15 15:28:39 2008
Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jul 10 2008 22:00:25
Memory load: 31
Total phys: 3133112 K available phys: 2146432 K
Start time: 15-7-2008 4:7:38
Kernel time: 0:5:57.421
User time: 1:23:1.252
Threads: 4
Exception: 0xc0000005 at eip = 0x587e84(ProtocolGame::canSee(int, int, int) const - 0x587e66)
eax = 0
ebx = 0x7
ecx = 0x77bbcefb -> 0xccccccc3
edx = 0x8307a78 -> 0x36d
esi = 0x36d
edi = 0x2f7
ebp = 0x320f864 -> 0x320f884
esp = 0x320f84c -> 0x77bbcefb
efl = 0x10212
---Stack Trace---
From: 0x320f84c to: 0x3210000
0x320f84c | 0x77bbcefb -> 0xccccccc3
0x320f850 | 0x320fcb4 -> 0x1c5c3dd8
0x320f854 | 0x1c6ec2d0 -> 0x6f3c2c
0x320f858 | 0x1c6ec2d0 -> 0x6f3c2c
0x320f85c | 0x1c6ec2d0 -> 0x6f3c2c
0x320f860 | 0x1010101 -> 0
0x320f864 | 0x320f884 -> 0x320f8a4 \\\\\\ stack frame //////
0x320f868 | 0x587e60 -> 0xc9c0b60f <-- ret
0x320f868 ProtocolGame::canSee(Position const&) const(0x587e38)
0x320f86c | 0x1010101 -> 0
0x320f870 | 0x36d
0x320f874 | 0x2f7
0x320f878 | 0x7
0x320f87c | 0x77ba20e8 -> 0xffffffff
0x320f880 | 0xffffffff
0x320f884 | 0x320f8a4 -> 0x320f8c4 \\\\\\ stack frame //////
0x320f888 | 0x587e2d -> 0x89d0b60f <-- ret
0x320f888 ProtocolGame::canSee(Creature const*) const(0x587df8)
0x320f88c | 0x1010101 -> 0
0x320f890 | 0x8307a78 -> 0x36d
0x320f894 | 0x320f8c4 -> 0x320fa54
0x320f898 | 0x687ed4 -> 0x9090c3c9
0x320f89c | 0x1cd4a100 -> 0x47d4d6
0x320f8a0 | 0x1c5c3dd8 -> 0x1b8ef890
0x320f8a4 | 0x320f8c4 -> 0x320fa54 \\\\\\ stack frame //////
0x320f8a8 | 0x58dd99 -> 0x840fc084 <-- ret
0x320f8a8 ProtocolGame::sendCreatureShield(Creature const*)(0x58dd78)
0x320f8ac | 0x1010101 -> 0
0x320f8b0 | 0x1c6ec2d0 -> 0x6f3c2c
0x320f8b4 | 0x16
0x320f8b8 | 0x1c5c3dd8 -> 0x1b8ef890
0x320f8bc | 0x1c6ec2d0 -> 0x6f3c2c
0x320f8c0 | 0x320fcb4 -> 0x1c5c3dd8
0x320f8c4 | 0x320fa54 -> 0x320fb94 \\\\\\ stack frame //////
0x320f8c8 | 0x55c9c9 -> 0xff08858b <-- ret
0x320f8c8 Party::~Party()(0x55c20e)
0x320f8cc | 0x1010101 -> 0
0x320f8d0 | 0x1c6ec2d0 -> 0x6f3c2c
0x320f8d4 | 0x320fa0c -> 0x1cd4a10c
0x320f8d8 | 0x1
0x320f8dc | 0x320f8ec -> 0x320f9cc
0x320f8e0 | 0x1
0x320f8e4 | 0x7d61f645 -> 0x5d5e01b0
0x320f8e8 | 0x1a653f80 -> 0x30006
0x320f9dc Party::~Party()(0x55c20e)
0x320f9f8 NetworkMessage::AddString(char const*)(0x546c4a)
0x320fa30 | 0x1cee0cf8 -> 0x1bcbcd68
0x320fa34 | 0x1cee0cf8 -> 0x1bcbcd68
0x320fa38 | 0x58e0a4 -> 0x5b14c483
0x320fa38 ProtocolGame::sendTextMessage(MessageClasses, std::string const&)(0x58e072)
0x320fa3c | 0x399b868 -> 0x6f2ac8
0x320fa40 | 0x7039048 -> 0x6f2be8
0x320fa44 | 0x16
0x320fa48 | 0x1c5c3dd8 -> 0x1b8ef890
0x320fa4c | 0x1c6ec2d0 -> 0x6f3c2c
0x320fa50 | 0x320fcb4 -> 0x1c5c3dd8
0x320fa54 | 0x320fb94 -> 0x320fc74 \\\\\\ stack frame //////
0x320fa58 | 0x55dbab -> 0xff38858b <-- ret
0x320fa58 Party::leave(Player*)(0x55d092)
0x320fa5c | 0x1bae6230 -> 0
0x320fa60 | 0x320fb2c -> 0
0x320fa64 | 0x320fb0c -> 0x1a653f94
0x320fa68 | 0x7d46268 -> 0x6f4e58
0x320fa6c | 0x2460000 -> 0xc8
0x320fa70 | 0x1a653f94 -> 0x10022e9f
0x320fa74 | 0x1a653f88 -> 0x487ce6
0x320fa78 | 0x18
0x320fae8 ChatChannel::removeUser(Player*)(0x421872)
0x320fafc Party::leave(Player*)(0x55d092)
0x320fb08 Chat::removeUserFromAllChannels(Player*)(0x42535c)
0x320fb5c Chat::removeUserFromAllChannels(Player*)(0x42535c)
0x320fb70 | 0x320fb6c -> 0x320fb6c
0x320fb74 | 0x320fb94 -> 0x320fc74
0x320fb78 | 0x46a349 -> 0x2d75fe39
0x320fb78 Creature:

nCreatureDisappear(Creature const*, unsigned int, bool)(0x46a320)
0x320fb7c | 0x1c6ec2d0 -> 0x6f3c2c
0x320fb80 | 0x1c6ec2d0 -> 0x6f3c2c
0x320fb84 | 0x1
0x320fb88 | 0x1c5c3dd8 -> 0x1b8ef890
0x320fb8c | 0x1c6ec2d0 -> 0x6f3c2c
0x320fb90 | 0x320fcb4 -> 0x1c5c3dd8
0x320fb94 | 0x320fc74 -> 0x320fcc4 \\\\\\ stack frame //////
0x320fb98 | 0x56bffe -> 0xcbe9 <-- ret
0x320fb98 Player:

nCreatureDisappear(Creature const*, unsigned int, bool)(0x56be96)
0x320fb9c | 0x1bae6230 -> 0
0x320fba0 | 0x1c6ec2d0 -> 0x6f3c2c
0x320fba4 | 0x2
0x320fba8 | 0
0x320fbac | 0x320fbf4 -> 0x320ff60
0x320fbb0 | 0x7d61f1f8 -> 0x83ec8b55
0x320fbb4 | 0x7d61f5f0 -> 0xffffffff
0x320fbb8 | 0xffffffff
0x320fbe8 Creature::updateTileCache(Tile const*, int, int)(0x469f88)
0x320fc2c Player:

nCreatureDisappear(Creature const*, unsigned int, bool)(0x56be96)
0x320fc38 Monster:

nCreatureLeave(Creature*)(0x534f90)
0x320fc50 | 0x320fcb4 -> 0x1c5c3dd8
0x320fc54 | 0x320fc74 -> 0x320fcc4
0x320fc58 | 0x5348d1 -> 0x8bf85d8b
0x320fc58 Monster:

nCreatureDisappear(Creature const*, unsigned int, bool)(0x534868)
0x320fc5c | 0x41736d8 -> 0x6f42ec
0x320fc60 | 0x1c6ec2d0 -> 0x6f3c2c
0x320fc64 | 0x2
0x320fc68 | 0x1c5c3dd8 -> 0x1b8ef890
0x320fc6c | 0x1c6ec2d0 -> 0x6f3c2c
0x320fc70 | 0x320fcb4 -> 0x1c5c3dd8
0x320fc74 | 0x320fcc4 -> 0x320fcf4 \\\\\\ stack frame //////
0x320fc78 | 0x47d3b5 -> 0xf089168b <-- ret
0x320fc78 Game::removeCreature(Creature*, bool)(0x47d1de)
0x320fc7c | 0x1c6ec2d0 -> 0x6f3c2c
0x320fc80 | 0x1c6ec2d0 -> 0x6f3c2c
0x320fc84 | 0x2
0x320fc88 | 0
0x320fc8c | 0
0x320fc90 | 0x71293
0x320fc94 | 0x320fcc4 -> 0x320fcf4
0x320fc98 | 0x46fa13 -> 0x74c40dff
0x320fc98 CreatureEvent::executeOnDeath(Creature*, Item*, Creature*)(0x46f866)
0x320fca0 | 0x2
0x320fca4 | 0xd0008d
0x320fca8 | 0x6f7f80 -> 0x3a93560
0x320fcac | 0x3e9
0x320fcb0 | 0x1001c85f -> 0x1031e031
0x320fcb4 | 0x1c5c3dd8 -> 0x1b8ef890
0x320fcb8 | 0x1c663f68 -> 0x6f4b2c
0x320fcbc | 0x1c6ec2d0 -> 0x6f3c2c
0x320fcc0 | 0x8307a48 -> 0x6f386c
0x320fcc4 | 0x320fcf4 -> 0x320fd14 \\\\\\ stack frame //////
0x320fcc8 | 0x46b7f2 -> 0x5b1cc483 <-- ret
0x320fcc8 Creature::dropCorpse()(0x46b6a6)
0x320fccc | 0x6f7f80 -> 0x3a93560
0x320fcd0 | 0x1c6ec2d0 -> 0x6f3c2c
0x320fcd4 | 0
0x320fcd8 | 0x3edce48 -> 0x6f42ec
0x320fcdc | 0x1
0x320fce0 | 0
0x320fce4 | 0x3200001
0x320fce8 | 0x1c6ec2d0 -> 0x6f3c2c
0x320fcec | 0x1c6ec2d0 -> 0x6f3c2c
0x320fcf0 | 0x11b
0x320fcf4 | 0x320fd14 -> 0x320fd44 \\\\\\ stack frame //////
0x320fcf8 | 0x5707ac -> 0x5b14c483 <-- ret
0x320fcf8 Player::dropCorpse()(0x5706f6)
0x320fcfc | 0x1c6ec2d0 -> 0x6f3c2c
0x320fd00 | 0
0x320fd04 | 0x320fd14 -> 0x320fd44
0x320fd08 | 0x320fd34 -> 0x1c6ec5a4
0x320fd0c | 0x1c6ec2d0 -> 0x6f3c2c
0x320fd10 | 0x320fd34 -> 0x1c6ec5a4
0x320fd14 | 0x320fd44 -> 0x320fe34 \\\\\\ stack frame //////
0x320fd18 | 0x46b685 -> 0x2a4968b <-- ret
0x320fd18 Creature:

nDeath()(0x46b542)
0x320fd1c | 0x1c6ec2d0 -> 0x6f3c2c
0x320fd20 | 0x320fd30 -> 0x1c6ec5a4
0x320fd24 | 0x320fd38 -> 0x4006fe0
0x320fd28 | 0x535ce8 -> 0x8bf85d8b
0x320fd28 Monster:

nThink(unsigned int)(0x535b62)
0x320fd2c | 0x101df58 -> 0xf7e1b350
0x320fd30 | 0x1c6ec5a4 -> 0
0x320fd34 | 0x1c6ec5a4 -> 0
0x320fd38 | 0x4006fe0 -> 0x6f42ec
0x320fd3c | 0x2e
0x320fd40 | 0x26e87a41
0x320fd44 | 0x320fe34 -> 0x320fe44 \\\\\\ stack frame //////
0x320fd48 | 0x493ffe -> 0xff3885ff <-- ret
0x320fd48 Game::checkCreatures()(0x493af0)
0x320fd4c | 0x1c6ec2d0 -> 0x6f3c2c
0x320fd50 | 0x2e
0x320fd54 | 0x1
0x320fd58 | 0x6f7f80 -> 0x3a93560
0x320fd5c | 0
0x320fd60 | 0x5e2b84 -> 0x8de58955
0x320fd64 | 0x6ced08 -> 0x801ffff
0x320fd68 | 0x320fdbc -> 0
0x320fd78 Creature::getStepDuration() const(0x46d17c)
0x320fdcc Game::checkCreatures()(0x493af0)
0x320fdf0 Game::checkCreatures()(0x493af0)
0x320fdfc Game::checkCreatures()(0x493af0)
0x320fe10 | 0x493af0 -> 0x57e58955
0x320fe10 Game::checkCreatures()(0x493af0)
0x320fe14 | 0
0x320fe18 | 0x6f7f80 -> 0x3a93560
0x320fe1c | 0x320fe00 -> 0
0x320fe20 | 0x40021a33
0x320fe24 | 0x320ff60 -> 0x320ffa8
0x320fe28 | 0x6f7f80 -> 0x3a93560
0x320fe2c | 0x24e6ebcb
0x320fe30 | 0
0x320fe34 | 0x320fe44 -> 0x320fee4 \\\\\\ stack frame //////
0x320fe38 | 0x63c130 -> 0x5b04c483 <-- ret
0x320fe3c | 0x6f7f80 -> 0x3a93560
0x320fe40 | 0x2b71388 -> 0x6f372c
0x320fe44 | 0x320fee4 -> 0x320ff84 \\\\\\ stack frame //////
0x320fe48 | 0x6656c3 -> 0x8984458d <-- ret
0x320fe4c | 0x1d0a8cbc -> 0x493af0
0x320fe50 | 0
0x320fe54 | 0x320fee4 -> 0x320ff84
0x320fe58 | 0x18
0x320fe5c | 0x3
0x320fe60 | 0x1c828
0x320fe64 | 0x1d0a8cb8 -> 0x6f5ef8
0x320fe68 | 0x2e4f0f8 -> 0x2e4f578
0x320fea8 OutputMessagePool::startExecutionFrame()(0x559ba8)
0x320fec0 | 0xffc40271
0x320fec4 | 0x77bb0001 -> 0x77ba1020
0x320fec8 | 0x5e3379 -> 0x9090c3c9
0x320fecc | 0x4ec15d0 -> 0x40c32c8
0x320fed0 | 0x7d4d8ca7 -> 0x90000cc2
0x320fed4 | 0x320fee4 -> 0x320ff84
0x320fed8 | 0x2b71388 -> 0x6f372c
0x320fedc | 0x24e6ebcb
0x320fee0 | 0
0x320fee4 | 0x320ff84 -> 0x320ffb8 \\\\\\ stack frame //////
0x320fee8 | 0x5bd8d5 -> 0x8990458b <-- ret
0x320fee8 Dispatcher::dispatcherThread(void*)(0x5bd5c0)
0x320feec | 0x1d0a8cb8 -> 0x6f5ef8
0x320fef0 | 0xffffffff
0x320fef4 | 0x1
0x320fef8 | 0
0x320fefc | 0
0x320ff00 | 0
0x320ff04 | 0
0x320ff08 | 0
0x320ff3c Dispatcher::dispatcherThread(void*)(0x5bd5c0)
0x320ff60 | 0x320ffa8 -> 0x320ffdc
0x320ff64 | 0x47464c -> 0x57e58955
0x320ff64 _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x47464c)
0x320ff68 | 0
0x320ff6c | 0x320ff50 -> 0xffc400bb
0x320ff70 | 0
0x320ff74 | 0x320ffa8 -> 0x320ffdc
0x320ff78 | 0x2b71388 -> 0x6f372c
0x320ff7c | 0x2b82dd0 -> 0x914
0x320ff80 | 0
0x320ff84 | 0x320ffb8 -> 0x320ffec \\\\\\ stack frame //////
0x320ff88 | 0x77bcb3ca -> 0xff4fe859 <-- ret
0x320ff8c | 0
0x320ff90 | 0
0x320ff94 | 0
0x320ff98 | 0x2b71388 -> 0x6f372c
0x320ff9c | 0
0x320ffa0 | 0x320ff90 -> 0
0x320ffa4 | 0
0x320ffa8 | 0x320ffdc -> 0xffffffff
0x320ffac | 0x77bc6c74 -> 0x83ec8b55
0x320ffb0 | 0x77ba4138 -> 0xffffffff
0x320ffb4 | 0
0x320ffb8 | 0x320ffec -> 0 \\\\\\ stack frame //////
0x320ffbc | 0x7d4dfe21 -> 0x128ee850 <-- ret
0x320ffc0 | 0x2b71388 -> 0x6f372c
0x320ffc4 | 0
0x320ffc8 | 0
0x320ffcc | 0x2b71388 -> 0x6f372c
0x320ffd0 | 0
0x320ffd4 | 0x320ffc4 -> 0
0x320ffd8 | 0
0x320ffdc | 0xffffffff
0x320ffe0 | 0x7d4d89c4 -> 0x83ec8b55
0x320ffe4 | 0x7d4dfe28 -> 0xffffffff
0x320ffe8 | 0
0x320ffec | 0 \\\\\\ stack frame //////
0x320fff0 | 0 <-- ret
0x320fff4 | 0x77bcb35a -> 0x38680c6a
0x320fff8 | 0x2b71388 -> 0x6f372c
0x320fffc | 0
*****************************************************
I know that there are project tools but it's the latest 8.11+OUTPUT_MESSAGE fix. If you could just tell me if would it happen on latest or how to fix that, would be great.