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Windows Server Crash.

ka0zstyle

New Member
Joined
Oct 30, 2009
Messages
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My server has a serious problem, remains hung suddenly and I which is the reason .. the players that have skills 80 + of shielding bony the knights .. suddenly the shielding raises them to a very big quantity and when a monster them attacks the server it remains hung! Not neither that nor that causes that the players they the skill is raised so much this way of shielding .. it helps please
 
Sin_t_tulo.jpg
 
-- Rates
-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
-- rateExperienceFromPlayers 0 to disable.
experienceStages = false
rateExperience = 1.0
rateExperienceFromPlayers = 0
rateSkill = 50.0
rateMagic = 30.0
rateLoot = 5.0
rateSpawn = 1




First tape-worm 0.3.6 tfs, then since I present this problem I thought that it was the version and update 0.4 tfs, update to the database 0.4 I did reset of accounts, obviously .. and it followed the problem:S

8.60
 
vocations.xml

<?xml version="1.0" encoding="UTF-8"?>
<vocations>

<vocation id="0" name="None" description="none" needpremium="0" gaincap="5" gainhp="5" gainmana="5" gainhpticks="6" gainhpamount="1" gainmanaticks="6" gainmanaamount="1" manamultiplier="4.0" attackspeed="1200" soulmax="100" gainsoulticks="120" fromvoc="0" attackable="no">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.5" club="2.0" sword="2.0" axe="2.0" distance="2.0" shielding="1.5" fishing="1.1" experience="1.0"/>
</vocation>

<vocation id="1" name="Sorcerer" description="a sorcerer" needpremium="0" gaincap="10" gainhp="5" gainmana="30" gainhpticks="3" gainhpamount="15" gainmanaticks="3" gainmanaamount="30" manamultiplier="1.1" attackspeed="1200" soulmax="100" gainsoulticks="120" fromvoc="1">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.5" club="2.0" sword="2.0" axe="2.0" distance="2.0" shielding="1.5" fishing="1.1" experience="1.0"/>
</vocation>

<vocation id="2" name="Druid" description="a druid" needpremium="0" gaincap="10" gainhp="5" gainmana="30" gainhpticks="3" gainhpamount="15" gainmanaticks="3" gainmanaamount="30" manamultiplier="1.1" attackspeed="1200" soulmax="100" gainsoulticks="120" fromvoc="2">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.5" club="1.8" sword="1.8" axe="1.8" distance="1.8" shielding="1.5" fishing="1.1" experience="1.0"/>
</vocation>

<vocation id="3" name="Paladin" description="a paladin" needpremium="0" gaincap="20" gainhp="10" gainmana="15" gainhpticks="3" gainhpamount="25" gainmanaticks="3" gainmanaamount="25" manamultiplier="1.4" attackspeed="1200" soulmax="100" gainsoulticks="120" fromvoc="3">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.2" club="1.2" sword="1.2" axe="1.2" distance="1.1" shielding="1.1" fishing="1.1" experience="1.0"/>
</vocation>


<vocation id="4" name="Knight" description="a knight" needpremium="0" gaincap="25" gainhp="15" gainmana="5" gainhpticks="3" gainhpamount="30" gainmanaticks="3" gainmanaamount="15" manamultiplier="3.0" attackspeed="1200" soulmax="100" gainsoulticks="120" fromvoc="4">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.1" club="1.1" sword="1.1" axe="1.1" distance="1.4" shielding="1.1" fishing="1.1" experience="1.0"/>
</vocation>


<vocation id="5" name="Master Sorcerer" description="a master sorcerer" needpremium="1" gaincap="10" gainhp="5" gainmana="30" gainhpticks="3" gainhpamount="30" gainmanaticks="3" gainmanaamount="60" manamultiplier="1.1" attackspeed="1200" soulmax="200" gainsoulticks="15" fromvoc="1" lessloss="30">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.5" club="2.0" sword="2.0" axe="2.0" distance="2.0" shielding="1.5" fishing="1.1" experience="1.0"/>
</vocation>


<vocation id="6" name="Elder Druid" description="an elder druid" needpremium="1" gaincap="10" gainhp="5" gainmana="30" gainhpticks="3" gainhpamount="30" gainmanaticks="3" gainmanaamount="60" manamultiplier="1.1" attackspeed="1200" soulmax="200" gainsoulticks="15" fromvoc="2" lessloss="30">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.5" club="1.8" sword="1.8" axe="1.8" distance="1.8" shielding="1.5" fishing="1.1" experience="1.0"/>
</vocation>


<vocation id="7" name="Royal Paladin" description="a royal paladin" needpremium="1" gaincap="20" gainhp="10" gainmana="15" gainhpticks="6" gainhpamount="50" gainmanaticks="5" gainmanaamount="50" manamultiplier="1.4" attackspeed="850" soulmax="200" gainsoulticks="15" fromvoc="3" lessloss="30">
<formula meleeDamage="1.7" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.2" club="1.2" sword="1.2" axe="1.2" distance="1.1" shielding="1.1" fishing="1.1" experience="1.0"/>
</vocation>


<vocation id="8" name="Elite Knight" description="an elite knight" needpremium="1" gaincap="25" gainhp="15" gainmana="5" gainhpticks="6" gainhpamount="60" gainmanaticks="5" gainmanaamount="30" manamultiplier="3.0" attackspeed="850" soulmax="200" gainsoulticks="15" fromvoc="4" lessloss="30">
<formula meleeDamage="1.0" distDamage="1.7" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.1" club="2.1" sword="1.1" axe="1.1" distance="1.4" shielding="2.1" fishing="1.1" experience="1.0"/>


</vocation>
</vocations>
 
Config.lua

-- The Forgotten Server Config
useFragHandler = true
redSkullLength = 30 * 24 * 60 * 60
blackSkullLength = 45 * 24 * 60 * 60
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
advancedFragList = false

rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 40 * 60
staminaRatingLimitBottom = 14 * 60
staminaLootLimit = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true

-- Party
-- NOTE: experienceShareLevelDifference is float number.
-- experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 60
experienceShareRadiusY = 60
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000

-- Global save
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
-- if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = false
globalSaveHour = 4
globalSaveMinute = 0
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false

-- Spawns
deSpawnRange = 2
deSpawnRadius = 50

-- Summons
maxPlayerSummons = 2
teleportAllSummons = false
teleportPlayerSummons = false
 
In my server the players that they are training are not disconnected continue attacking the trainer up to for 2 days, not if it influences something, thing that I do not believe, because the skilles do not rise so much they raise in a slow way nobody to come to 100 of shielding at least even, only when it happens the bug increase suddenly.
 
if its like = " the players that have skills 80 + of shielding bony the knights .. suddenly the shielding raises them to a very big quantity "
the problem its on Get tries to next advancement
 
If really it is too strange, I have OTservers's basic knowledge and because of it change version of TFS and database, because I thought that it was bad, and it looks what happens:S .. it is necessary to stress that I translade the old files of Actions, World, Movements, Articles, Creaturescripts, globalevents, monsters, weapons, xml, talkactions, spells, npcs, creaturescripts, some of them were not compatible with 0.4 and I had to do slight modifications to him in order that they were working and already they work perfectly, but of the rest, compilation and all that, do not touch anything!
 
Nowadays I have the servant online, the last player that I present the problem that I end of there showing you what I did was to prohibit the access him, the rest of the players continues playing but when it comes another knight that is the only one that can come to 80 + of shielding is going to repeat the bug again .. not that to do:S
 

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