Everytime my server saves every 10 minutes, it causes a lag for all the players which stops them from moving, but the monsters they fight will still continue attacking them.
Anyone know if this has to do with the RAM memory, or if there is any other explanation for this?
Operative Systems: Windows Server 2008 R2
RAM: 4GB
MAP size: 90 MB
Number of players online: 300
Anyone know?
Anyone know if this has to do with the RAM memory, or if there is any other explanation for this?
Operative Systems: Windows Server 2008 R2
RAM: 4GB
MAP size: 90 MB
Number of players online: 300
Anyone know?