OTx
Member
- Joined
- Aug 3, 2012
- Messages
- 126
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- 10
So, basically I was hosting a Real Map around 95mb map on windows. I got no problems with the server save. I got like 0.5-1 second server save delay when none was online.
But now after like 5 months, with the same computer specs and smaller map (still rl but optimized 85mb) I get like 4-5 seconds without a single player online. Wuuut?
Do you have any suggestion on how I could reduce the save delay back to 0.5-1 second?
Thanks in advance!
But now after like 5 months, with the same computer specs and smaller map (still rl but optimized 85mb) I get like 4-5 seconds without a single player online. Wuuut?
Do you have any suggestion on how I could reduce the save delay back to 0.5-1 second?
Thanks in advance!
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