ziggy46802
Active Member
- Joined
- Aug 19, 2012
- Messages
- 418
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How would I go about setting a storage value like
doPlayerSetStorageValue(cid, 16000, +1)
upon the use of a single charge of a rune? Like shooting one shot of a light magic missile would increase the storage value by 1.
doPlayerSetStorageValue(cid, 16000, +1)
upon the use of a single charge of a rune? Like shooting one shot of a light magic missile would increase the storage value by 1.