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SetDescription

Beyond Sky

Weed is Life
Joined
Sep 6, 2010
Messages
120
Reaction score
162
Location
Brazil - CWB
My Shop System is by Talkaction and i wonder know how use this:
Code:
-- ### CONFIG ### 
-- message send to player by script "type" (types you can check in "global.lua") 
SHOP_MSG_TYPE = 19 
-- time (in seconds) between connections to SQL database by shop script 
SQL_interval = 30 
-- ### END OF CONFIG ### 
function onThink(interval, lastExecution) 
    local result_plr = db.getResult("SELECT * FROM z_ots_comunication WHERE `type` = 'login';") 
    if(result_plr:getID() ~= -1) then 
        while(true) do 
            id = tonumber(result_plr:getDataInt("id")) 
            action = tostring(result_plr:getDataString("action")) 
            delete = tonumber(result_plr:getDataInt("delete_it")) 
            cid = getCreatureByName(tostring(result_plr:getDataString("name"))) 
            if isPlayer(cid) == TRUE then 
                local itemtogive_id = tonumber(result_plr:getDataInt("param1")) 
                local itemtogive_count = tonumber(result_plr:getDataInt("param2")) 
                local container_id = tonumber(result_plr:getDataInt("param3")) 
                local container_count = tonumber(result_plr:getDataInt("param4")) 
                local add_item_type = tostring(result_plr:getDataString("param5")) 
                local add_item_name = tostring(result_plr:getDataString("param6")) 
                local received_item = 0 
                local full_weight = 0 
                if add_item_type == 'container' then 
                    container_weight = getItemWeightById(container_id, 1) 
                    if isItemRune(itemtogive_id) == TRUE then 
                        items_weight = container_count * getItemWeightById(itemtogive_id, 1) 
                    else 
                        items_weight = container_count * getItemWeightById(itemtogive_id, itemtogive_count) 
                    end 
                    full_weight = items_weight + container_weight 
                else 
                    full_weight = getItemWeightById(itemtogive_id, itemtogive_count) 
                    if isItemRune(itemtogive_id) == TRUE then 
                        full_weight = getItemWeightById(itemtogive_id, 1) 
                    else 
                        full_weight = getItemWeightById(itemtogive_id, itemtogive_count) 
                    end 
                end 
                local free_cap = getPlayerFreeCap(cid) 
                if full_weight <= free_cap then 
                    if add_item_type == 'container' then 
                        local new_container = doCreateItemEx(container_id, 1) 
                        doItemSetAttribute(new_container, "description", 'Bought by ' .. getCreatureName(cid) .. ' [ID:' .. id .. '].') 
                        local iter = 0 
                        while iter ~= container_count do 
                            local new_item = doCreateItemEx(itemtogive_id, itemtogive_count) 
                            doItemSetAttribute(new_item, "description", 'Bought by ' .. getCreatureName(cid) .. ' [ID:' .. id .. '].') 
                            doAddContainerItemEx(new_container, new_item) 
                            iter = iter + 1 
                        end 
                        received_item = doPlayerAddItemEx(cid, new_container) 
                    else 
                        local new_item = doCreateItemEx(itemtogive_id, itemtogive_count) 
                        doItemSetAttribute(new_item, "description", 'Bought by ' .. getCreatureName(cid) .. ' [ID:' .. id .. '].') 
                        received_item = doPlayerAddItemEx(cid, new_item) 
                    end 
                    if received_item == RETURNVALUE_NOERROR then 
                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from OTS shop.') 
                        doPlayerSave(cid) 
                        db.executeQuery("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";") 
                        db.executeQuery("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";") 
                    else 
                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.') 
                    end 
                else 
                    doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.') 
                end 
            end 
            if not(result_plr:next()) then 
                break 
            end 
        end 
        result_plr:free() 
    end 
    return TRUE 
end

In my script. And this is my talk of shop:
Code:
function onSay(cid, words, param)

--[[Super Divines COMEÇO]]
    
local SuperDivine = {["super divine sword"]=7403, ["super divine axe"]=8926, ["super divine club"]=7423, ["super divine staff"]=8922, ["livro nivel 6"]=8921, ["super divine crossbow"]=8851}

local errocap = "Você não tem capacidade o suficiente para adquirir o item."
local errocust = "Você não tem 60 barras de ouro."
local erropar = "Este item não existe. Para acessar a lista de compras vá em: www.megbr.com/?subtopic=shopping." 
local pzmsg = "Você só pode usar este comando em uma área segura."
local sucess = "Compra efetuada com sucesso."
local param = string.lower(param)

    if not(SuperDivine[param]) then
		return doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, erropar) 
	end
	
	if (getTilePzInfo(getCreaturePosition(cid)) == FALSE) then
	    return doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, pzmsg) 
	end

    if getItemWeightById(SuperDivine[param]) < getPlayerFreeCap(cid) then
        if(getPlayerItemCount(cid, 9971) >= 60) then
            if(param ~= "" and SuperDivine[param]) then
                doPlayerRemoveItem(cid, 9971, 60)
                doPlayerAddItem(cid, SuperDivine[param], 1)
                doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, sucess)
            else
                doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, erropar)    
                return true
            end
        else    
            doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, errocust)
            return true
        end
    else
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, errocap)
        return true
    end
    
--[[Super Divines FIM]]    
return true
end
 
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