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[][] setMonsterElementPercent() [][]

Madlander

Madlander
Joined
Sep 16, 2009
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Hi There, I have a Question: ¿Is possible or exist this function?

Example: An orc have 0% in Fire Damage...(i hit it an "exori flam" and it will loss 100 of Damage)

when i apply the function: setMonsterElementPercent(monster.uid,"Fire",-5)


The Orc Fire damage will be increased 5%....(with the same attack and chance, the orc will loss 105 of Damage)

Thanks For Watching^^!!
 
Needs quite much of work cause it is stored in monster type not for every single monster. Possible and not that hard when you know what you are doing but you have to know what you are doing :) anyway, first of all you will need source edit. To both ways of doing it I found. So. Do you want to play with sources?
 
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