client: OTCv8
the shaders on the characters work perfectly, but on some itemd there is a problem of the type shown in the gif:
another problem, if there is a shader on an object (e.g. outline) and we reset the client the shader is wrongly displayed, if the character sets this shader by himself then the objects work ok until the client reset (only this shader the rest is fine)
the shaders on the characters work perfectly, but on some itemd there is a problem of the type shown in the gif:
another problem, if there is a shader on an object (e.g. outline) and we reset the client the shader is wrongly displayed, if the character sets this shader by himself then the objects work ok until the client reset (only this shader the rest is fine)