Apofex
Active Member
- Joined
- Apr 11, 2010
- Messages
- 351
- Reaction score
- 34
I got a question.
What makes Shadowcores that much more attractive than Lunarforce that there are about 1.4k more players online daily on Shadowcores compared to Lunarforce?
Lunarforce got lower rates and even stamina which should be a positive thing (?) as there are no lvl 100s with mag 115 running around hitting 700+ with UE and when it comes to warmode it's the same like Shadowcores, only that you can now throw a few avalanches without being afraid of getting RS from noobchars standing all over the place and also the skullbashing shouldn't be a problem there as you can kill every poor br that tries to ruin your battle.
I understand that Hardcore-PvP is not that attractive to everyone but as it is now, you're probably more safe on Lunarforce than on Shadowcores. Atleast I defenitely like Lunarforce better as I think Shadowcores got broken skill/mlvl rates. Only problem is that it feels kinda dead and I don't understand why.
What makes Shadowcores that much more attractive than Lunarforce that there are about 1.4k more players online daily on Shadowcores compared to Lunarforce?
Lunarforce got lower rates and even stamina which should be a positive thing (?) as there are no lvl 100s with mag 115 running around hitting 700+ with UE and when it comes to warmode it's the same like Shadowcores, only that you can now throw a few avalanches without being afraid of getting RS from noobchars standing all over the place and also the skullbashing shouldn't be a problem there as you can kill every poor br that tries to ruin your battle.
I understand that Hardcore-PvP is not that attractive to everyone but as it is now, you're probably more safe on Lunarforce than on Shadowcores. Atleast I defenitely like Lunarforce better as I think Shadowcores got broken skill/mlvl rates. Only problem is that it feels kinda dead and I don't understand why.