• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Lua shop command cooldown

freaked1

Active Member
Joined
Jan 30, 2008
Messages
486
Solutions
5
Reaction score
29
Location
Sweden
Hello, just a question.
Is it a good reason to have the cooldown set to 15 seconds?
Is it a big deal if I change it to 1 or 5 seconds instead?

Lua:
-- Znote Shop v1.0 for Znote AAC on TFS 1.0+.
function onSay(cid, words, param)
    local storage = 54073 -- Make sure to select non-used storage. This is used to prevent SQL load attacks.
    local cooldown = 15 -- in seconds.
    local player = Player(cid)

    if player:getStorageValue(storage) <= os.time() then
        player:setStorageValue(storage, os.time() + cooldown)

        -- Create the query
        local orderQuery = db.storeQuery("SELECT `id`, `type`, `itemid`, `count` FROM `znote_shop_orders` WHERE `account_id` = " .. player:getAccountId() .. " LIMIT 1;")

        -- Detect if we got any results
        if orderQuery ~= false then
            -- Fetch order values
            local q_id = result.getDataInt(orderQuery, "id")
            local q_type = result.getDataInt(orderQuery, "type")
            local q_itemid = result.getDataInt(orderQuery, "itemid")
            local q_count = result.getDataInt(orderQuery, "count")
            result.free(orderQuery)

            -- ORDER TYPE 1 (Regular item shop products)
            if q_type == 1 then
                -- Get wheight
                if player:getFreeCapacity() >= ItemType(q_itemid):getWeight(q_count) then
                    db.query("DELETE FROM `znote_shop_orders` WHERE `id` = " .. q_id .. ";")
                    player:addItem(q_itemid, q_count)
                    player:sendTextMessage(MESSAGE_INFO_DESCR, "Congratulations! You have received " .. q_count .. " x " .. ItemType(q_itemid):getName() .. "!")
                else
                    player:sendTextMessage(MESSAGE_STATUS_WARNING, "Need more CAP!")
                end
            end
            -- Add custom order types here
            -- Type 2 is reserved for premium days and is handled on website, not needed here.
            -- Type 3 is reserved for character gender(sex) change and is handled on website as well.
            -- So use type 4+ for custom stuff, like etc packages.
            -- if q_type == 4 then
            -- end
        else
            player:sendTextMessage(MESSAGE_STATUS_WARNING, "You have no orders.")
        end
    else
        player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Can only be executed once every " .. cooldown .. " seconds. Remaining cooldown: " .. player:getStorageValue(storage) - os.time())
    end
    return false
end
 

Similar threads

Back
Top