Felipe93
Ghost Member
Hello
Well i don't know if this problem is a big one but im getting errors in console
when i use shovel on sand for example in ankrahmun darashia it digs scarabs or items and its okey
and if i use the shovel on the sand of another city example thais it doesnt dig anything thats its okey for me !!
but im getting this error (when i use shovel on sand of thais for example...)
something strange at least for me that the file that contains functions of every tools doesnt contains info about sand if or digg scarab etc so i dunno how this system works...
im using otx2 that is based on tfs 0.4? latest source
my shovel.lua
all.lua (the file that cotains everything related to tools?)
Well i don't know if this problem is a big one but im getting errors in console
when i use shovel on sand for example in ankrahmun darashia it digs scarabs or items and its okey
and if i use the shovel on the sand of another city example thais it doesnt dig anything thats its okey for me !!
but im getting this error (when i use shovel on sand of thais for example...)
something strange at least for me that the file that contains functions of every tools doesnt contains info about sand if or digg scarab etc so i dunno how this system works...
im using otx2 that is based on tfs 0.4? latest source
Code:
[7/10/2017 14:52:28] [Error - Action Interface]
[7/10/2017 14:52:28] data/actions/scripts/tools/shovel.lua:onUse
[7/10/2017 14:52:28] Description:
[7/10/2017 14:52:28] (LuaInterface::luaGetThingFromPosition) Tile not found
my shovel.lua
Code:
function onUse(...)
return TOOLS.SHOVEL(...)
end
all.lua (the file that cotains everything related to tools?)
Code:
local holes = {468, 481, 483, 7932}
local holeId = {294, 369, 370, 383, 392, 408, 409, 427, 428, 430, 462, 469, 470, 482, 484, 485, 489, 924, 3135, 3136}
function onUse(cid, item, fromPosition, itemEx, toPosition)
-- Shovel
if isInArray(holes, itemEx.itemid) == TRUE then
doTransformItem(itemEx.uid, itemEx.itemid + 1)
doDecayItem(itemEx.uid)
return FALSE
-- Rope
elseif toPosition.x == CONTAINER_POSITION or toPosition.x == 0 and toPosition.y == 0 and toPosition.z == 0 then
return FALSE
end
local groundTile = getThingfromPos(toPosition)
if groundTile.itemid == 384 or groundTile.itemid == 418 or groundTile.itemid == 8278 then
doTeleportThing(cid, {x = toPosition.x, y = toPosition.y + 1, z = toPosition.z - 1}, FALSE)
elseif isInArray(holeId, itemEx.itemid) == TRUE then
local hole = getThingfromPos({x = toPosition.x, y = toPosition.y, z = toPosition.z + 1, stackpos = STACKPOS_TOP_MOVEABLE_ITEM_OR_CREATURE})
if hole.itemid > 0 then
doTeleportThing(hole.uid, {x = toPosition.x, y = toPosition.y + 1, z = toPosition.z}, FALSE)
else
doPlayerSendCancel(cid, "Sorry, not possible.")
end
return FALSE
-- Pick
elseif (itemEx.uid <= 65535 or itemEx.actionid > 0) and (itemEx.itemid == 354 or itemEx.itemid == 355 or itemEx.itemid == 9024 or itemEx.itemid == 9025) then
doTransformItem(itemEx.uid, 392)
doDecayItem(itemEx.uid)
return TRUE
elseif itemEx.uid == 60001 then
doTeleportThing(cid, {x=329, y=772, z=10})
doSendMagicEffect({x=329, y=772, z=10},10)
return TRUE
-- Machete
elseif itemEx.itemid == 2782 then
doTransformItem(itemEx.uid, 2781)
doDecayItem(itemEx.uid)
return TRUE
elseif itemEx.itemid == 1499 then
doRemoveItem(itemEx.uid)
return TRUE
-- Scythe
elseif itemEx.itemid == 2739 then
doTransformItem(itemEx.uid, 2737)
doCreateItem(2694, 1, toPosition)
doDecayItem(itemEx.uid)
return TRUE
end
return destroyItem(cid, itemEx, toPosition)
end