Rexxar
of Unimatrix Zero-One
Okay, to many this may seem like a rather stupid question, but I can't for the life of me seem to figure it out.
I've searched a dozen times, and gone through 10+ scripts, but I'm no closer to an answer.
These ones, among other commands, are fully understandable to me, I know their function and their possible usage.
However.
These ones are the ones confusing me...
do****ItemEx?
What exactly does the "Ex" stand for? Example?
And what does this command do? (Except for creating items obviously)
What is its intended usage? To create item "examples"?
Any help and/or explanation would be appreciated.
I've searched a dozen times, and gone through 10+ scripts, but I'm no closer to an answer.
LUA:
doCreateItem(itemid, type/count, pos)
doAddContainerItem(uid, itemid[, count/subtype])
doPlayerAddItem(uid, itemid[, count/subtype[, canDropOnMap = true]])
These ones, among other commands, are fully understandable to me, I know their function and their possible usage.
However.
Code:
doPlayerAddItem[B][COLOR="Red"]Ex[/COLOR][/B](cid, uid[, canDropOnMap = false])
doCreateItem[B][COLOR="Red"]Ex[/COLOR][/B](itemid[, count/subtype])
doAddContainerItem[B][COLOR="Red"]Ex[/COLOR][/B](uid, virtuid)
doTileAddItem[B][COLOR="Red"]Ex[/COLOR][/B](pos, uid)
These ones are the ones confusing me...
do****ItemEx?
What exactly does the "Ex" stand for? Example?
And what does this command do? (Except for creating items obviously)
What is its intended usage? To create item "examples"?
Any help and/or explanation would be appreciated.