Sun
Knowledge is power - France is bacon
- Joined
- Jan 26, 2015
- Messages
- 333
- Solutions
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Problem: skulls below red dissapear after time
Solution:
In player.cpp change
to
This was done with tfs 0.4 3884 might be the same for other versions (idk)
Solution:
In player.cpp change
Code:
pzLocked = false;
if(skull < SKULL_RED)
setSkull(SKULL_NONE);
Code:
pzLocked = false;
if(skull < SKULL_YELLOW)
setSkull(SKULL_NONE);
This was done with tfs 0.4 3884 might be the same for other versions (idk)
Last edited: