local time = 3 -- Seconds
local say_events = {}
local function SayText(cid)
if isPlayer(cid) == TRUE then
if say_events[getPlayerGUID(cid)] ~= nil then
if isPlayer(cid) == TRUE then
doSendAnimatedText(getPlayerPosition(cid),"Zzzz", math.random(01,255))
end
say_events[getPlayerGUID(cid)] = addEvent(SayText, time * 1000 / 2, cid)
end
end
return TRUE
end
local storage = 38417
function onSay(cid, words, param, channel)
local afkCheck = getPlayerStorageValue(cid, storage)
if(param == "") then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command param required.")
return TRUE
end
if (param == "on") then
if (afkCheck == -1) then
if (isPlayer(cid) == TRUE) then
doSendAnimatedText(getPlayerPosition(cid),"AFK", math.random(01,255))
end
say_events[getPlayerGUID(cid)] = addEvent(SayText, time * 1000, cid)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "You are now AFK.")
doCreatureSetNoMove(cid, true)
setPlayerStorageValue(cid, storage, 1)
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are already AFK.")
end
elseif (param == "off") then
stopEvent(say_events[getPlayerGUID(cid)])
say_events[getPlayerGUID(cid)] = nil
doPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "Welcome Back!")
doCreatureSetNoMove(cid, false)
setPlayerStorageValue(cid, storage, -1)
end
return TRUE
end
local time = 3 -- Seconds
local t = {}
local function SayText(cid)
if isPlayer(cid) then
local p = getThingPos(cid)
doSendAnimatedText(p, 'Zzzz', math.random(255))
doSendMagicEffect(p, CONST_ME_SLEEP)
t[cid] = addEvent(SayText, time * 1000 / 2, cid)
else
t[cid] = nil
end
end
function onSay(cid, words, param, channel)
if param == '' then
return doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, 'Command param required.')
elseif param == 'on' then
if not t[cid] then
local p = getThingPos(cid)
doSendAnimatedText(p, 'AFK', math.random(255))
doSendMagicEffect(p, CONST_ME_SLEEP)
t[cid] = addEvent(SayText, time * 1000, cid)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, 'You are now AFK.')
doCreatureSetNoMove(cid, true)
doSetItemOutfit(cid, getPlayerSex(cid) == 0 and 3065 or 3058, -1)
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, 'You are already AFK.')
end
elseif param == 'off' then
if t[cid] then
stopEvent(t[cid])
t[cid] = nil
doPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, 'Welcome Back!')
doCreatureSetNoMove(cid, false)
doRemoveCondition(cid, CONDITION_OUTFIT)
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, 'You are not AFK.')
end
end
return true
end