instead of CONDITION_PARAM_STAT_MAXHEALTHPERCENT, use CONDITION_PARAM_STAT_MAXHEALTH ?
I changed
Code:
---Script by mock the bear!
local conditionMP,conditionHP,conditionML,conditionCLUB,conditionSHI,conditionDIST,conditionAMP = {},{},{},{},{},{},{}
for i=1,100 do ---Carrega as conditions
--- HP
conditionHP[i] = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(conditionHP[i], CONDITION_PARAM_TICKS, -1)
setConditionParam(conditionHP[i], CONDITION_PARAM_STAT_MAXHEALTH, 100+i)
setConditionParam(conditionHP[i], CONDITION_PARAM_BUFF, true)
setConditionParam(conditionHP[i], CONDITION_PARAM_SUBID, 50)
and it add's 100hp + 4hp to player but when i click look:
11:47 You see a plate armor [hp.+4%] (Arm:10).
It weighs 120.00 oz.
What I need to change, to make it look like this:
XX - how many hp it add's
11:47 You see a plate armor [hp.+XX] (Arm:10).
It weighs 120.00 oz.
hmm?