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Windows Sloved

it happens when you logout while having a private chat channel open (your own channel, not chatting with someone else!)

any TFS compiled with libraries and g++ used in stian's devcpp repack seems to be affected, a temporary fix is to remove this from chat.cpp:
[cpp]//
for(PrivateChannelMap::iterator it = m_privateChannels.begin(); it != m_privateChannels.end(); ++it)
{
it->second->removeUser(player);
if(player && it->second->getOwner() == player->getGUID())
deleteChannel(player, it->second->getId());
}[/cpp]
 
yea i made but people can open the channel and write any word then relog and open the chat again it crashs !!!

example

Cyktotian: opened his private chat channel
Cykotitan: wrote Hi on the private chat channel
Cykotitan: Made relog
Cykotitan: Login His Character
Cykotitan: opened His private chat channel (HI)
Cyktotian: doBroadCastMessage('Congratulation '.. getCreatureName ..' Has Crashed The SERVER !!
 

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