Ichito123
New Member
- Joined
- Nov 25, 2013
- Messages
- 36
- Reaction score
- 3
Hello i have error and i dont know how i fix it ... ;/ Little help ?
And there is my code:
And there is my code:
Lua:
function startGame(rounds)
if rounds == 0 then
if #CACHE_GAMEPLAYERS < SnowBall_Configurations.Event_MinPlayers then
for _, players in ipairs(CACHE_GAMEPLAYERS) do
Player(players):teleportTo(Player(players):getTown():getTemplePosition())
end
broadcastMessage("[Snowball Event]: Wydarzenie zostalo odwolane z powodu braku co najmniej ".. SnowBall_Configurations.Event_MinPlayers.." graczy.")
else
for _, players in ipairs(CACHE_GAMEPLAYERS) do
Player(players):setStorageValue(8004, 0)
Player(players):setStorageValue(8003, SnowBall_Configurations.Ammo_Configurations.Ammo_Start)
Player(players):teleportTo(CACHE_GAMEAREAPOSITIONS[math.random(1, #CACHE_GAMEAREAPOSITIONS)])
end
broadcastMessage("[Snowball Event]: Wydarzenie zostalo zamkniete. Gra sie rozpoczela.")
addEvent(Event_endGame, SnowBall_Configurations.Event_Duration * 60 * 1000)
end
Item(getTileItemById(SnowBall_Configurations.Area_Configurations.Position_EventTeleport, 1387).uid):remove(1)
Item(getTileItemById(SnowBall_Configurations.Area_Configurations.Position_ExitWaitRoom, 1387).uid):remove(1)
return true
end
if #CACHE_GAMEPLAYERS < SnowBall_Configurations.Event_MinPlayers then
broadcastMessage("[Snowball Event]: Zostaly ".. rounds .. " minut " .. SnowBall_Configurations.Event_MinPlayers - #CACHE_GAMEPLAYERS .." do rozpoczecia eventu.")
else
broadcastMessage("[Snowball Event]: Zostala ".. rounds .. " minuta do rozpoczecia eventu.")
end
return addEvent(startGame, 60 * 1000, rounds - 1)
end
function onTime(interval)
if not SnowBall_Configurations.Event_Days[os.date("%w") + 1] then
return true
end
CACHE_GAMEPLAYERS = {}
local EventTeleport = Game.createItem(1387, 1, SnowBall_Configurations.Area_Configurations.Position_EventTeleport)
EventTeleport:setActionId(8000)
local ExitWaitRoom = Game.createItem(1387, 1, SnowBall_Configurations.Area_Configurations.Position_ExitWaitRoom)
ExitWaitRoom:setActionId(8001)
broadcastMessage("[Snowball Event]: Wydarzenie rozpocznie sie za 3 minuty udaj sie do poczekalni.")
addEvent(startGame, 60 * 1000, SnowBall_Configurations.Event_WaitGame)
return true
end