Something is wrong, i get no errrors and all the positions are right but it still says that all the training rooms are occupied; heres the script
LUA:
local t = {
a = { --"posY"
[1] = {x="32241", y="32230", z="7"},
[2] = {x="32235", y="32230", z="7"},
[3] = {x="32235", y="32226", z="7"},
[4] = {x="32241", y="32226", z="7"},
[5] = {x="32241", y="32222", z="7"},
[6] = {x="32235", y="32222", z="7"},
[7] = {x="32235", y="32215", z="7"},
[8] = {x="32241", y="32215", z="7"},
[9] = {x="32241", y="32211", z="7"},
[10] = {x="32241", y="32207", z="7"},
[11] = {x="32241", y="32203", z="7"},
[12] = {x="32241", y="32203", z="7"},
[13] = {x="32241", y="32207", z="7"},
[15] = {x="32247", y="32214", z="5"},
[14] = {x="32241", y="32211", z="7"},
[16] = {x="32247", y="32231", z="7"},
[17] = {x="32247", y="32227", z="7"},
[18] = {x="32247", y="32223", z="7"},
[19] = {x="32247", y="32214", z="7"},
[20] = {x="32247", y="32210", z="7"},
[21] = {x="32247", y="32206", z="7"},
[22] = {x="32247", y="32202", z="7"},
[23] = {x="32253", y="32234", z="7"},
[24] = {x="32253", y="32230", z="7"},
[25] = {x="32253", y="32226", z="7"},
[26] = {x="32253", y="32222", z="7"},
[27] = {x="32253", y="32218", z="7"},
[28] = {x="32253", y="32214", z="7"},
[29] = {x="32253", y="32210", z="7"},
[30] = {x="32253", y="32206", z="7"},
[31] = {x="32253", y="32202", z="7"},
[32] = {x="32224", y="32234", z="7"},
[33] = {x="32224", y="32230", z="7"},
[34] = {x="32224", y="32226", z="7"},
[35] = {x="32224", y="32222", z="7"},
[36] = {x="32224", y="32218", z="7"},
[37] = {x="32224", y="32214", z="7"},
[38] = {x="32224", y="32210", z="7"},
[39] = {x="32224", y="32206", z="7"},
[40] = {x="32224", y="32202", z="7"},
[41] = {x="32229", y="32235", z="7"},
[42] = {x="32229", y="32231", z="7"},
[43] = {x="32229", y="32227", z="7"},
[44] = {x="32229", y="32223", z="7"},
[45] = {x="32229", y="32214", z="7"},
[46] = {x="32229", y="32210", z="7"},
[47] = {x="32229", y="32206", z="7"},
[48] = {x="32229", y="32202", z="7"},
[49] = {x="32241", y="32234", z="6"},
[50] = {x="32235", y="32234", z="6"},
[51] = {x="32235", y="32230", z="6"},
[52] = {x="32241", y="32230", z="6"},
[53] = {x="32241", y="32222", z="6"},
[54] = {x="32235", y="32222", z="6"},
[55] = {x="32235", y="32215", z="6"},
[56] = {x="32241", y="32215", z="6"},
[57] = {x="32241", y="32211", z="6"},
[58] = {x="32241", y="32207", z="6"},
[59] = {x="32241", y="32203", z="6"},
[100] = {x="32241", y="32203", z="6"},
[101] = {x="32241", y="32207", z="6"},
[102] = {x="32241", y="32211", z="6"},
[103] = {x="32241", y="32235", z="6"},
[104] = {x="32247", y="32231", z="6"},
[105] = {x="32247", y="32227", z="6"},
[106] = {x="32247", y="32223", z="6"},
[107] = {x="32247", y="32214", z="6"},
[108] = {x="32247", y="32210", z="6"},
[109] = {x="32247", y="32206", z="6"},
[110] = {x="32247", y="32202", z="6"},
[111] = {x="32253", y="32234", z="6"},
[112] = {x="32253", y="32230", z="6"},
[113] = {x="32253", y="32226", z="6"},
[114] = {x="32253", y="32222", z="6"},
[115] = {x="32253", y="32218", z="6"},
[116] = {x="32253", y="32214", z="6"},
[117] = {x="32253", y="32210", z="6"},
[118] = {x="32253", y="32206", z="6"},
[119] = {x="32253", y="32202", z="6"},
[120] = {x="32224", y="32234", z="6"},
[121] = {x="32224", y="32230", z="6"},
[122] = {x="32224", y="32226", z="6"},
[123] = {x="32224", y="32222", z="6"},
[124] = {x="32224", y="32218", z="6"},
[125] = {x="32224", y="32214", z="6"},
[126] = {x="32224", y="32210", z="6"},
[127] = {x="32224", y="32206", z="6"},
[128] = {x="32224", y="32202", z="6"},
[129] = {x="32229", y="32235", z="6"},
[130] = {x="32229", y="32231", z="6"},
[131] = {x="32229", y="32227", z="6"},
[132] = {x="32229", y="32223", z="6"},
[133] = {x="32229", y="32214", z="6"},
[134] = {x="32229", y="32210", z="6"},
[135] = {x="32229", y="32206", z="6"},
[136] = {x="32229", y="32202", z="6"},
[137] = {x="32241", y="32234", z="5"},
[138] = {x="32235", y="32234", z="5"},
[139] = {x="32235", y="32230", z="5"},
[140] = {x="32241", y="32230", z="5"},
[141] = {x="32241", y="32222", z="5"},
[142] = {x="32235", y="32222", z="5"},
[143] = {x="32235", y="32215", z="5"},
[144] = {x="32241", y="32215", z="5"},
[145] = {x="32241", y="32211", z="5"},
[146] = {x="32241", y="32207", z="5"},
[147] = {x="32241", y="32203", z="5"},
[148] = {x="32241", y="32203", z="5"},
[149] = {x="32241", y="32207", z="5"},
[150] = {x="32241", y="32211", z="5"},
[151] = {x="32241", y="32235", z="5"},
[152] = {x="32247", y="32231", z="5"},
[153] = {x="32247", y="32227", z="5"},
[154] = {x="32247", y="32223", z="5"},
[155] = {x="32247", y="32214", z="5"},
[156] = {x="32247", y="32210", z="5"},
[157] = {x="32247", y="32206", z="5"},
[158] = {x="32247", y="32202", z="5"},
[159] = {x="32253", y="32234", z="5"},
[160] = {x="32253", y="32230", z="5"},
[161] = {x="32253", y="32226", z="5"},
[162] = {x="32253", y="32222", z="5"},
[163] = {x="32253", y="32218", z="5"},
[164] = {x="32253", y="32214", z="5"},
[165] = {x="32253", y="32210", z="5"},
[167] = {x="32253", y="32206", z="5"},
[168] = {x="32253", y="32202", z="5"},
[169] = {x="32224", y="32234", z="5"},
[170] = {x="32224", y="32230", z="5"},
[171] = {x="32224", y="32226", z="5"},
[172] = {x="32224", y="32222", z="5"},
[173] = {x="32224", y="32218", z="5"},
[174] = {x="32224", y="32214", z="5"},
[175] = {x="32224", y="32210", z="5"},
[176] = {x="32224", y="32206", z="5"},
[177] = {x="32224", y="32202", z="5"},
[178] = {x="32229", y="32235", z="5"},
[179] = {x="32229", y="32231", z="5"},
[180] = {x="32229", y="32227", z="5"},
[181] = {x="32229", y="32223", z="5"},
[182] = {x="32229", y="32214", z="5"},
[183] = {x="32229", y="32210", z="5"},
[184] = {x="32229", y="32206", z="5"},
[185] = {x="32229", y="32202", z="5"},
},
b = 0,
c = {x="32347", y="32223", z="7"} --"posZ"
}
function onStepIn(cid, item, fromPosition, itemEx)
if isPlayer(cid) then
repeat
t.b = t.b+1
until t.b >= #t.a or getTopCreature(t.a[t.b]).type ~= 1
if getTopCreature(t.a[t.b]).type == 1 then
doTeleportThing(cid, t.c)
doCreatureSay(cid, "Sorry, all the training rooms are occupied", TALKTYPE_ORANGE_1)
else
doTeleportThing(cid, t.a[t.b])
doCreatureSay(cid, "Training", TALKTYPE_ORANGE_1)
end
end
t.b = 0
end