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Monster Some bosses with RL Tibia.

Oskar1121

Excellent OT User
Joined
Jul 15, 2009
Messages
638
Reaction score
553
Location
Poland
And again me ;p
PHP:
Yaga The Crone.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Yaga The Crone" nameDescription="an yaga the crone" race="blood" experience="375" speed="240" manacost="0">
  <health now="620" max="620"/>
  <look type="54" corpse="6081"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="0"/>
    <flag targetdistance="4"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="0" max="-90"/>
    <attack name="fire" interval="2500" chance="50" range="7" min="-30" max="-50">
      <attribute key="shootEffect" value="fire"/>
	  <attribute key="areaEffect" value="fire"/>
    </attack>
	<attack name="poisoncondition" interval="3000" chance="13" range="7" min="-200" max="-300">
      <attribute key="shootEffect" value="poison"/>
    </attack>
	<attack name="firefield" interval="2000" chance="13" range="7">
      <attribute key="shootEffect" value="fire"/>
    </attack>
  </attacks>
  <defenses armor="15" defense="20">
    <defense name="invisible" interval="1000" chance="9" duration="3000">
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
    <defense name="outfit" interval="4000" chance="9" monster="green frog" duration="4000">
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
  <elements>
  <element deathPercent="-5"/>
  <element earthPercent="1"/>
  <element physicalPercent="-1"/>
  </elements>
  <immunities>
    <immunity energy="1"/>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="5000" chance="10">
    <voice sentence="Where did I park my hut?"/>
    <voice sentence="You will taste so sweet!"/>
    <voice sentence="Hexipooh, bewitched are you!"/>
  </voices>
  <loot>
    <item id="2687" countmax="8" chance="30000"/> --cookies
    <item id="2185" chance="2500"/> --necro rod
	<item id="2651" chance="25000"/> --coat
	<item id="2324" chance="15000"/> --broom
	<item id="2654" chance="15000"/> --cape
	<item id="2129" chance="10000"/> --wolf tooth chain
    <item id="1987" chance="100000"> --bag
      <inside>
        <item id="8902" chance="2000"/> --SB mind control
		<item id="2800" chance="20000"/> --star herb
		<item id="2199" chance="8000"/> --garlic necklace
      </inside>
    </item>
  </loot>
</monster>
PHP:
Tiquandas Revenge.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Tiquandas Revenge" nameDescription="a tiquandas revenge" race="VENOM" experience="2635" speed="230" manacost="0">
  <health now="2400" max="2400"/>
  <look type="120" head="20" body="30" legs="40" feet="50" corpse="6047"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="0" max="-220" poison="-90"/>
    <attack name="earth" interval="3000" chance="13" range="7" min="0" max="-440">
      <attribute key="shootEffect" value="earth"/>
	  <attribute key="areaEffect" value="greenbubble"/>
    </attack>
    <attack name="speed" interval="1000" chance="20" range="7" speedchange="-900" duration="30000">
      <attribute key="shootEffect" value="poison"/>
      <attribute key="areaEffect" value="greenspark"/>
    </attack>
    <attack name="earth" interval="1000" chance="12" radius="3" target="0" min="0" max="-250">
      <attribute key="areaEffect" value="poison"/>
    </attack>
  </attacks>
	<defenses armor="30" defense="45">
		<defense name="healing" interval="1000" chance="25" min="200" max="400">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
		<defense name="speed" interval="3000" chance="17" sppedchange="280" duration="10000"/>
	</defenses>
	<elements>
		<element firePercent="-1"/>
		<element deathPercent="1"/>
		<element icePercent="1"/>
		<element physicalPercent="1"/>
	</elements>
  <immunities>
    <immunity earth="1"/>
    <immunity invisible="1"/>
  </immunities>
  <loot>
	<item id="2666" countmax="50" chance="60000"/> --meat
	<item id="2148" countmax="80" chance="70000"/> --gold
	<item id="2148" countmax="30" chance="60000"/> --gold
    <item id="2792" countmax="6" chance="9000"/> --dark mushroom
    <item id="2671" countmax="8" chance="8000"/> --ham
	<item id="5015" chance="100000"/> --mandrake
    <item id="7732" countmax="3" chance="100000"/> --seeds
  </loot>
</monster>
PHP:
The Old Widow.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Old Widow" nameDescription="the Old Widow" race="venom" experience="4200" speed="340" manacost="0">
  <health now="3200" max="3200"/>
  <look type="208" corpse="5977"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="0" max="-700"/>
    <attack name="poison" interval="3000" chance="18" range="7" min="-200" max="-350">
      <attribute key="shootEffect" value="earth"/>
      <attribute key="areaEffect" value="poison"/>
    </attack>
    <attack name="speed" interval="2000" chance="15" range="7" speedchange="-850" duration="25000">
      <attribute key="shootEffect" value="poison"/>
      <attribute key="areaEffect" value="poison"/>
    </attack>
    <attack name="poisonfield" interval="1000" chance="10" range="7" radius="4" target="1">
      <attribute key="shootEffect" value="poison"/>
    </attack>
    <attack name="earth" interval="2000" chance="12" radius="4" target="0" min="-300" max="-350">
      <attribute key="shootEffect" value="poison"/>
    </attack>
  </attacks>
  <defenses armor="30" defense="33">
    <defense name="healing" interval="1000" chance="17" min="225" max="275">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="speed" interval="1000" chance="8" speedchange="345" duration="6000">
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
  <elements>
		<element firePercent="20"/>
		<element energyPercent="20"/>
		<element physicalPercent="20"/>
	</elements>
  <immunities>
    <immunity earth="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="2">
    <summon name="giant spider" interval="1000" chance="13" max="2"/>
  </summons>
  <loot>
    <item id="2148" countmax="100" chance="70000"/> --gold
	<item id="2148" countmax="80" chance="60000"/> --gold
	<item id="2152" countmax="3" chance="30000"/> --platinum coin
    <item id="2463" chance="20000"/> --plate armor
    <item id="2171" chance="4000"/> --platinum amulet
	<item id="2167" chance="5000"/> --energy ring
    <item id="5879" chance="100000"/> --GSS
	<item id="7591" chance="5000"/> --GHP
	<item id="7591" chance="4000"/> --GHP
    <item id="1987" chance="100000"> --bag
      <inside>
        <item id="2457" chance="8000"/> --steel helmet
        <item id="2148" countmax="51" chance="10000"/> --gold
        <item id="2476" chance="8000"/> --knight armor
		<item id="7591" chance="6000"/> --GHP
		<item id="2165" chance="4000"/> --stealth ring
        <item id="2477" chance="5000"/> --knight legs
        <item id="2478" chance="10000"/> --brass legs
        <item id="2169" chance="8000"/> --time ring
      </inside>
    </item>
  </loot>
</monster>
PHP:
Thul.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Thul" nameDescription="Thul" race="undead" experience="2700" speed="180" manacost="0">
	<health now="2950" max="2950"/>
	<look type="46" corpse="6065"/>
	<targetchange interval="2000" chance="5"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag staticattack="80"/>
		<flag targetdistance="1"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-285"/>
		<attack name="physical" interval="1000" chance="19" target="0" radius="3" min="0" max="-170">
		<attribute key="areaEffect" value="blackspark"/>
		</attack>
		<attack name="ice" interval="1000" chance="12" target="0" radius="5" min="-108" max="-137">
		<attribute key="areaEffect" value="icearea"/>
		</attack>
		<attack name="speed" interval="1000" chance="12" range="7" changespeed="-520" duration="20000">
		<attribute key="shootEffect" value="snowball"/>
		</attack>
		<attack name="poisonfield" interval="2000" chance="12" target="0" radius="3"/>
	</attacks>
	<defenses armor="35" defense="40"/>
	<elements>
	<element energyPercent="-1"/>
	</elements>
	<immunities>
		<immunity lifedrain="0"/>
		<immunity ice="1"/>
		<immunity earth="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Gaaahhh!"/>
	</voices>
	<summons maxSummons="2">
		<summon name="massive water elemental" interval="1000" chance="8"/>
	</summons>
	<loot>
		<item id="2148" countmax="80" chance="70000"/> --Gold Coin
		<item id="2148" countmax="70" chance="60000"/> -- Gold Coin
		<item id="2670" countmax="7" chance="20000"/> -- shrimp
		<item id="5895" chance="100000"/> -- Fish Fin
		<item id="2460" chance="13000"/> --brass helmet
		<item id="2387" chance="8000"/> --double axe
		<item id="2143" chance="9000"/> --white pearl
		<item id="5741" chance="3000"/> -- Skull Helmet
		<item id="1987" chance="100000"> --bag
		<inside>
		<item id="7383" chance="1200"/> -- Relic Sword
		<item id="2144" chance="11000"/> --black pearl
		<item id="2189" chance="7000"/> --woce
		<item id="2381" chance="9000"/> --halberd
		<item id="2150" chance="15000"/> --small amethyst
		</inside>
		</item>
	</loot>
</monster>
 
PHP:
The Evil Eye.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Evil Eye" nameDescription="the Evil Eye" race="blood" experience="750" speed="240" manacost="0">
  <health now="1200" max="1200"/>
  <look type="210" head="20" body="30" legs="40" feet="50" corpse="6037"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="0"/>
    <flag targetdistance="4"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="0" max="-139"/>
    <attack name="energy" interval="1000" chance="15" range="7" min="0" max="-120">
      <attribute key="shootEffect" value="energy"/>
	  <attribute key="areaEffect" value="energy"/>
    </attack>
    <attack name="fire" interval="1000" chance="13" range="7" min="0" max="-120">
      <attribute key="shootEffect" value="fire"/>
	  <attribute key="areaEffect" value="fire"/>
    </attack>
    <attack name="death" interval="1000" chance="12" range="7" min="0" max="-120">
      <attribute key="shootEffect" value="suddendeath"/>
      <attribute key="areaEffect" value="mortarea"/>
    </attack>
	<attack name="earth" interval="1000" chance="14" range="7" min="0" max="-120">
      <attribute key="shootEffect" value="earth"/>
      <attribute key="areaEffect" value="carniphila"/>
    </attack>
	<attack name="speed" interval="3000" chance="17" range="7" speedchange="-720" duration="20000">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
    <attack name="poison" interval="1000" chance="8" length="8" min="0" max="-250">
      <attribute key="areaEffect" value="greenbubble"/>
    </attack>
    <attack name="lifedrain" interval="3000" chance="10" length="8" min="0" max="-200">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
    <attack name="manadrain" interval="2000" chance="15" length="8" min="0" max="-239">
      <attribute key="areaEffect" value="bluebubble"/>
    </attack>
  </attacks>
  <defenses armor="19" defense="23">
    <defense name="healing" interval="1000" chance="9" min="80" max="219">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  </defenses>
  <elements>
	<element holyPercent="-1"/>
	</elements>
  <immunities>
    <immunity paralyze="1"/>
    <immunity earth="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="6">
    <summon name="demon skeleton" interval="1000" chance="13" max="5"/>
    <summon name="ghost" interval="1000" chance="12" max="4"/>
  </summons>
  <voices interval="5000" chance="10">
    <voice sentence="653768764!"/>
    <voice sentence="Let me take a look at you!"/>
    <voice sentence="Inferior creatures, bow before my power!"/>
    <voice sentence="659978 54764!"/>
  </voices>
  <loot>
    <item id="2148" countmax="56" chance="70000"/> --gold
    <item id="2397" chance="16000"/> --longsword
	<item id="2175" chance="7000"/> --spellbook
	<item id="7884" chance="3000"/> --terra mantle
	<item id="2181" chance="8000"/> --terra rod
    <item id="5898" chance="100000"/> --beho eye
	<item id="2509" chance="11000"/> --steel shield
    <item id="1987" chance="100000"> --bag
      <inside>
		<item id="3972" chance="4000"/> --beho helmet
		<item id="2377" chance="12000"/> --two handed sword
		<item id="2518" chance="5000"/> --beho shield
		<item id="2394" chance="8000"/> --morning star
		<item id="2512" chance="25000"/> --wooden shield
      </inside>
    </item>
  </loot>
</monster>
PHP:
Fernfang.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Fernfang" nameDescription="Fernfang" race="blood" experience="600" speed="240" manacost="0">
  <health now="400" max="400"/>
  <look type="206" corpse="6080"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="4"/>
    <flag staticattack="80"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="0" max="-50"/>
    <attack name="manadrain" interval="1000" chance="25" range="7" min="-20" max="-45">
      <attribute key="areaEffect" value="redshimmer"/>
  </attack>
    <attack name="holy" interval="1000" chance="23" range="7" min="-65" max="-180">
      <attribute key="shootEffect" value="holy"/>
      <attribute key="areaEffect" value="holydamage"/>
    </attack>
  </attacks>
  <defenses armor="15" defense="10">
    <defense name="healing" interval="1000" chance="35" min="10" max="200">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="speed" interval="2000" chance="12" speedchange="310" duration="10000">
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
    <defense name="outfit" interval="1000" chance="5" monster="war wolf" duration="6000">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  </defenses>
  <elements>
	<element icePercent="70"/>
	<element earthPercent="50"/>
	</elements>
  <immunities>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="3">
    <summon name="war wolf" interval="1000" chance="13" max="3"/>
  </summons>
  <voices interval="5000" chance="10">
    <voice sentence="You desecrated this place!"/>
    <voice sentence="I will cleanse this isle!"/>
    <voice sentence="Grrrrrrr"/>
    <voice sentence="Yoooohhuuuu!" yell="1"/>
  </voices>
  <loot>
    <item id="2148" countmax="26" chance="70000"/> --gold
    <item id="1949" chance="10000"/> --scroll
	<item id="2015" chance="10000"/> --bottle
	<item id="2032" chance="7000"/> --bowl
	<item id="2652" chance="5000"/> --green tunic
	<item id="2193" chance="6000"/> --ankh
	<item id="2260" chance="5000"/> --blank rune
	<item id="2800" chance="8000"/> --star herb
	<item id="2129" chance="4500"/> --wolf tooth chain
    <item id="2642" chance="7000"/> --sandals
	<item id="5786" chance="1200"/> --wooden whistle
    <item id="1987" chance="100000"> --bag
      <inside>
        <item id="2044" chance="7000"/> --lamp
		<item id="2035" chance="6000"/> --plate
		<item id="2177" chance="2500"/> --life crystal
		<item id="2802" chance="15000"/> --sling herb
        <item id="2689" chance="20000"/> --bread
        <item id="2401" chance="5000"/> --staff
		<item id="2220" chance="19000"/> --dirty fur
		<item id="2401" chance="4000"/> --staff
		<item id="10562" chance="800"/> --book of prayers
        <item id="2166" chance="2000"/> --power ring
		<item id="2747" chance="5000"/> --grave flower
      </inside>
    </item>
  </loot>
</monster>
PHP:
Dharalion.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Dharalion" nameDescription="Dharalion" race="blood" experience="380" speed="240" manacost="0">
  <health now="380" max="380"/>
  <look type="203" head="20" body="30" legs="40" feet="50" corpse="6011"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="4"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="0" max="-98"/>
    <attack name="manadrain" interval="1000" chance="15" range="7" min="-30" max="-60"/>
    <attack name="death" interval="2000" chance="23" range="7" min="-80" max="-151">
      <attribute key="shootEffect" value="suddendeath"/>
      <attribute key="areaEffect" value="mortarea"/>
    </attack>
    <attack name="physical" interval="1000" chance="19" range="7" min="0" max="-150">
      <attribute key="shootEffect" value="arrow"/>
    </attack>
    <attack name="poison" interval="1500" chance="13" range="7" min="-40" max="-100">
      <attribute key="shootEffect" value="poison"/>
      <attribute key="areaEffect" value="poison"/>
    </attack>
  </attacks>
  <defenses armor="15" defense="25">
    <defense name="healing" interval="1000" chance="20" min="90" max="120">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="speed" interval="2000" chance="12" speedchange="320" duration="10000">
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
  <immunities>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="2">
    <summon name="demon skeleton" interval="1000" chance="6" max="2"/>
  </summons>
  <voices interval="5000" chance="10">
    <voice sentence="Feel my wrath!"/>
    <voice sentence="Noone will stop my ascension!"/>
    <voice sentence="My powers are divine!"/>
    <voice sentence="You desecrated this temple!"/>
  </voices>
  <loot>
    <item id="2148" countmax="80" chance="70000"/> --gold
    <item id="1949" chance="10000"/> --scroll
	<item id="7378" chance="6000"/> --royal spear
    <item id="2260" chance="4000"/> --blank rune
    <item id="2401" chance="3000"/> --staff
    <item id="2642" chance="20000"/> --sandals
    <item id="2682" chance="7000"/> --melon
	<item id="2511" chance="5000"/> --brass shield
    <item id="2802" chance="10000"/> --sling herb
    <item id="2600" chance="35000"/> --inkwell
	<item id="2643" chance="24000"/> --leather boots
    <item id="2177" chance="2500"/> --life crystal
	<item id="2031" chance="5500"/> --waterskin
	<item id="2545" countmax="10" chance="14000"/> --poison arrows
    <item id="2689" countmax="3" chance="20000"/> --bread
	<item id="2189" chance="2000"/> --woce
	<item id="5922" chance="2000"/> --holy orchid
	<item id="2369" chance="1000"/> --cornucopia
    <item id="1987" chance="100000"> --bag
      <inside>
        <item id="2652" chance="5000"/> --green tunic
		<item id="2198" chance="3000"/> --elven amulet
		<item id="2397" chance="8000"/> --longsword
		<item id="2484" chance="8000"/> --studded armor
        <item id="2456" chance="10000"/> --bow
		<item id="7590" chance="4000"/> --GMP
		<item id="2047" chance="8000"/> --candle
		<item id="5805" chance="1400"/> --golden goblet
		<item id="2674" countmax="4" chance="15000"/> --apples
        <item id="2032" chance="4000"/> --bowl
		<item id="2482" chance="11000"/> --studded helmet
		<item id="2681" chance="25000"/> --grapes
		<item id="1948" chance="6000"/> --parchment
        <item id="2154" chance="1500"/> --yellow gem
      </inside>
    </item>
  </loot>
</monster>
PHP:
The Many.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Many" nameDescription="a many" race="blood" experience="4000" speed="350" manacost="0">
<health now="8000" max="8000"/>
<look type="121" corpse="6048"/>
<targetchange interval="5000" chance="6"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-200"/>
	<attack name="earth" interval="3000" chance="12" length="8" min="-300" max="-550">
		<attribute key="areaEffect" value="carniphila"/>
	</attack>
	<attack name="speed" interval="1000" chance="8" target="1" radius="5" range="7" speedchange="-460" duration="10000">
		<attribute key="areaEffect" value="poison"/>
		<attribute key="shootEffect" value="poison"/>
	</attack>
	<attack name="ice" interval="2000" chance="13" length="8" min="-200" max="-450">
		<attribute key="areaEffect" value="bluebubble"/>
	</attack>
	<attack name="ice" interval="1000" chance="8" target="1" range="7" min="-60" max="-220">
		<attribute key="areaEffect" value="iceattack"/>
		<attribute key="shootEffect" value="ice"/>
	</attack>
</attacks>
<defenses armor="22" defense="35">
<defense name="healing" interval="1000" chance="25" min="57" max="293">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
  <elements>
	<element physicalPercent="-5"/>
	<element icePercent="50"/>
	<element holyPercent="30"/>
	<element energyPercent="-10"/>
	</elements>
  <immunities>
    <immunity invisible="1"/>
	<immunity paralyze="1"/>
	<immunity earth="1"/>
  </immunities>
<loot>
<item id="7589" chance="40000"/> --SMP
<item id="2475" chance="6000"/> --WH
<item id="2195" chance="1000"/> --BoH
<item id="7589" chance="60000"/> --SMP
<item id="9971" countmax="3" chance="14000"/> --gold ignot
<item id="10523" chance="100000"/> --egg
<item id="1987" chance="100000"> --Bag
<inside>
<item id="2197" chance="19000"/> --stone skin amulet
<item id="2536" chance="8000"/> --medusa shield
<item id="2498" chance="3000"/> --RH
<item id="2146" countmax="5" chance="10000"/> --Small sapphire
<item id="10219" chance="10000"/> --sacred tree amulet
</inside>
</item>
</loot>
</monster>
PHP:
Demodras.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Demodras" nameDescription="Demodras" race="fire" experience="6000" speed="300" manacost="0">
  <health now="4500" max="4500"/>
  <look type="204" head="20" body="30" legs="40" feet="50" corpse="5984"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="0" max="-200"/>
    <attack name="fire" interval="1000" chance="14" range="7" radius="4" target="1" min="-350" max="-400">
      <attribute key="shootEffect" value="fire"/>
      <attribute key="areaEffect" value="firearea"/>
    </attack>
    <attack name="firefield" interval="1000" chance="10" range="7" radius="6" target="1">
      <attribute key="shootEffect" value="fire"/>
    </attack>
    <attack name="fire" interval="1000" chance="11" length="8" spread="3" min="-300" max="-550">
      <attribute key="areaEffect" value="firearea"/>
    </attack>
  </attacks>
  <defenses armor="45" defense="45">
    <defense name="healing" interval="1000" chance="20" min="150" max="300">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  </defenses>
  <immunities>
    <immunity fire="1"/>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="2">
    <summon name="dragon" interval="1000" chance="25" max="2"/>
  </summons>
  <voices interval="5000" chance="10">
    <voice sentence="I WILL SET THE WORLD IN FIRE!" yell="1"/>
    <voice sentence="I WILL PROTECT MY BROOD!" yell="1"/>
  </voices>
  <loot>
    <item id="2148" countmax="100" chance="70000"/> --gold
	<item id="2148" countmax="90" chance="60000"/> --gold
	<item id="2152" countmax="10" chance="20000"/> --platinum coin
    <item id="2672" countmax="10" chance1="20000"/> --dragon ham
    <item id="2033" chance="2000"/> --golden mug
	<item id="7590" chance="6000"/> --GMP
    <item id="1976" chance="3500"/> --gemmed book
    <item id="2413" chance="5000"/> --broad sword
    <item id="2498" chance="900"/> --royal helmet
	<item id="2509" chance="11000"/> --steel shield
    <item id="2492" chance="700"/> --DSM
	<item id="2398" chance="7000"/> --mace
	<item id="2406" chance="9000"/> --short sword
	<item id="2409" chance="3800"/> --serpent sword
	<item id="2434" chance="4000"/> --dragon hammer
	<item id="2457" chance="9500"/> --steel helmet
	<item id="2191" chance="1500"/> --wand of dragonbreath
    <item id="2547" countmax="5" chance="4500"/> --power bolt
	<item id="7365" countmax="6" chance="10000"/> --onyx arrow
    <item id="2546" countmax="10" chance="8500"/> --burst arrow
    <item id="2796" countmax="4" chance="6000"/> --green mushroom
    <item id="3976" countmax="10" chance1="50000" chancemax="0"/>
    <item id="1987" chance="100000">
      <inside>
        <item id="2148" countmax="100" chance="60000"/> --gold
        <item id="2392" chance="3500"/> --fire sword
		<item id="2167" chance="2000"/> --energy ring
		<item id="2479" chance="1500"/> --strange helmet
		<item id="2387" chance="1000"/> --double axe
		<item id="2397" chance="10000"/> --longsword
		<item id="2647" chance="15000"/> --plate legs
		<item id="5791" chance="1500"/> --stuffed dragon
		<item id="2455" chance="12000"/> --crossbow
		<item id="7591" chance="9000"/> --GHP
		<item id="2516" chance="2000"/> --dragon shield
		<item id="2187" chance="3200"/> --woi
        <item id="2146" chance="4500"/> --small sapphire
		<item id="2145" chance="3000"/> --small diamond
        <item id="2528" chance="2000"/> --tower shield
		<item id="2177" chance="1500"/> --life crystal
        <item id="5948" chance="5000"/> --red dragon leather
        <item id="5882" chance="5000"/> --red dragon scale
        <item id="10020" chance="100000"/> --dragon claw
      </inside>
    </item>
  </loot>
</monster>
Into monster.xml paste:
PHP:
<monster name="Demodras" file="Demodras.xml"/>
<monster name="The Many" file="1Moje/The Many.xml"/>
<monster name="Yaga The Crone" file="Yaga The Crone.xml"/>
<monster name="Tiquandas Revenge" file="Tiquandas Revenge.xml"/>
<monster name="The old widow" file="the old widow.xml"/>
<monster name="Thul" file="thul.xml"/>
<monster name="The Evil Eye" file="The Evil Eye.xml"/>
<monster name="Fernfang" file="Fernfang.xml"/>
<monster name="Dharalion" file="Dharalion.xml"/>
Looks:
Demodras
Demodras.gif

The Many
Hydra.gif

Tiquandas Revenge
Tiquandas_Revenge.gif

The Old Widow
Giant_Spider.gif

Thul
Thul.gif

The Evil Eye
Elder_Beholder.gif

Fernfang
Monk.gif

Dharalion
Dharalion.gif

Yaga The Crone
Witch.gif

 
Last edited:
[23/04/2010 20:45:30] [Warning - Monsters::loadMonster] Cannot load monster (Dharalion) file (data/monster/Bosses/dharalion.xml).
[23/04/2010 20:45:30] Line: 72, Info: Input is not proper UTF-8, indicate encoding !
[23/04/2010 20:45:30] Bytes: 0xAF 0x45 0x20 0x48
 
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