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Someone explain me about this???

f@bio

Fudera Otserver
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-- Hello staff, I have a problem with the calculations of the players attack, because one PALADIN level 100, distance 100 and a Knight sword 100, shield 100 and level 100, its totality bugged....

-- Paladin hit 300 / 600 on knight << Arbalest + infernal

-- Knight dont attack more then 230 << sov + mms

>>> Paladin bug or if i'm on vocations xml i fix this????

--- Someone can explain me STEP by STEP how to configure this???

<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.2"
magDamage="1.5" magHealingDamage="1.0" defense="1.1" armor="1.1"/>

-- I'm using TFS 0.3.4 - PL2


-- PLx someone help me to solve this, error on paladin with much attack, destroy all knights on may server...
 
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