darknelson
Member
- Joined
- Jun 19, 2011
- Messages
- 190
- Solutions
- 1
- Reaction score
- 15
Hi, i recently add into my ot server the rebirth function system, its work nice, but i have onlook description another who count frags.
Anyway the script for my rebirth look is
But i think is too much code, and provoke some bugs on console. So i figured i can change my other script, who look on frags and set the global storage value and this is what i got
i add this part, and doesnt bug the code on run start, but it was impossible to mee add this part on description:
Must be a rookie issue, please if someone can add it into my second script, i will be greatfull for life
Here is the script i use for frag look, on the first time, without any edit
Anyway the script for my rebirth look is
Code:
function onLook(cid, thing, position, lookDistance)
if(isPlayer(thing.uid) and thing.uid ~= cid and getCreatureStorage(thing.uid, 85987) ~= -1) then
doPlayerSetSpecialDescription(thing.uid, (getPlayerSex(thing.uid) == PLAYERSEX_FEMALE and ".\nShe" or ".\nHe") .. " has prestiged " .. getCreatureStorage(thing.uid, 85987) .. " " .. (getCreatureStorage(thing.uid, 85987) == 1 and "time" or "times"))
elseif(thing.uid == cid and getCreatureStorage(cid, 85987) ~= -1) then
local message = "You see yourself."
if(getPlayerFlagValue(cid, PLAYERFLAG_SHOWGROUPINSTEADOFVOCATION)) then
message = message .. " You are " .. getPlayerGroupName(cid) .. "."
elseif(getPlayerVocation(cid) ~= 0) then
message = message .. " You are a " .. getPlayerVocationName(cid):lower() .. "."
else
message = message .. " You have no vocation."
end
if(getPlayerNameByGUID(getPlayerPartner(cid), false, false) ~= nil) then
message = message .. " You are " .. (getPlayerSex(cid) == PLAYERSEX_FEMALE and "wife" or "husband") .. " of " .. getPlayerNameByGUID(getPlayerPartner(cid)) .. "."
end
if(getPlayerGuildId(cid) > 0) then
message = message .. " You are " .. (getPlayerGuildRank(cid) == "" and "a member" or getPlayerGuildRank(cid)) .. " of the " .. getPlayerGuildName(cid)
message = getPlayerGuildNick(cid) ~= "" and message .. " (" .. getPlayerGuildNick(cid) .. ")." or message .. "."
end
if(getPlayerFlagValue(cid, PLAYERCUSTOMFLAG_CANSEECREATUREDETAILS)) then
message = message .. "\nHealth: [" .. getCreatureHealth(cid) .. " / " .. getCreatureMaxHealth(cid) .. "], Mana: [" .. getCreatureMana(cid) .. " / " .. getCreatureMaxMana(cid) .. "]."
message = message .. "\nIP: " .. doConvertIntegerToIp(getPlayerIp(cid)) .. ", Client: " .. getClientVersion(cid) .. "."
end
if(getPlayerFlagValue(cid, PLAYERCUSTOMFLAG_CANSEEPOSITION)) then
message = message .. "\nPosition: [X: " .. position.x .. "] [Y: " .. position.y .. "] [Z: " .. position.z .. "]."
end
return false, doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, message .. " \nYou have prestiged " .. getCreatureStorage(cid, 85987) .. " " .. (getCreatureStorage(cid, 85987) == 1 and "time." or "times."))
end
return true
end
But i think is too much code, and provoke some bugs on console. So i figured i can change my other script, who look on frags and set the global storage value and this is what i got
Code:
function onLook(cid, thing, position, lookDistance)
function getDeathsAndKills(cid, type) -- by vodka
local query,d = db.getResult("SELECT `player_id` FROM "..(tostring(type) == "kill" and "`player_killers`" or "`player_deaths`").." WHERE `player_id` = "..getPlayerGUID(cid)),0
if (query:getID() ~= -1) then
repeat
d = d+1
until not query:next()
query:free()
end
return d
end
if(isPlayer(thing.uid) and thing.uid ~= cid and getCreatureStorage(thing.uid, 85987) ~= -1) then
doPlayerSetSpecialDescription(thing.uid, "\n"..(getPlayerSex(thing.uid) == 0 and "Ella" or "El").." a matado: ["..getDeathsAndKills(thing.uid, "kill").."] Players.\n"..(getPlayerSex(thing.uid) == 0 and "Y" or "Y").." ha muerto: ["..getDeathsAndKills(thing.uid, "death").."] veces")
end
return true
end
i add this part, and doesnt bug the code on run start, but it was impossible to mee add this part on description:
Code:
if(isPlayer(thing.uid) and thing.uid ~= cid and getCreatureStorage(thing.uid, 85987) ~= -1) then
Code:
" has prestiged " .. getCreatureStorage(thing.uid, 85987) .. " " .. (getCreatureStorage(thing.uid, 85987) == 1 and "time" or "times"))
Must be a rookie issue, please if someone can add it into my second script, i will be greatfull for life
Here is the script i use for frag look, on the first time, without any edit
Code:
function onLook(cid, thing, position, lookDistance)
function getDeathsAndKills(cid, type) -- by vodka
local query,d = db.getResult("SELECT `player_id` FROM "..(tostring(type) == "kill" and "`player_killers`" or "`player_deaths`").." WHERE `player_id` = "..getPlayerGUID(cid)),0
if (query:getID() ~= -1) then
repeat
d = d+1
until not query:next()
query:free()
end
return d
end
if isPlayer(thing.uid) then
doPlayerSetSpecialDescription(thing.uid, "\n"..(getPlayerSex(thing.uid) == 0 and "Ella" or "El").." a matado: ["..getDeathsAndKills(thing.uid, "kill").."] Players.\n"..(getPlayerSex(thing.uid) == 0 and "Y" or "Y").." ha muerto: ["..getDeathsAndKills(thing.uid, "death").."] veces")
end
return true
end