function onStepIn(cid, item, position, fromPosition)
if isPlayer(cid) and isInArray({1, 5}, getPlayerVocation(cid)) == FALSE then
doRelocate(position, fromPosition)
doPlayerSendCancel(cid, "You need to be a sorcerer to pass.")
end
end
function onStepIn(cid, item, frompos, itemEx, topos)
if not isKnight(cid) then
doRelocate(position, fromPosition)
doCreatureSay(cid, "You are not a Knight", TALKTYPE_ORANGE_1)
end
return TRUE
end
LUA:function onStepIn(cid, item, position, fromPosition) if isPlayer(cid) and isInArray({1, 5}, getPlayerVocation(cid)) == FALSE then doRelocate(position, fromPosition) doPlayerSendCancel(cid, "You need to be a sorcerer to pass.") end end