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Something is gone wrong with my server :/

Satanserver

New Member
Joined
Jul 7, 2008
Messages
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Well first of all, i am getting an error message :

Could not open the file.
Unknown attribute. Code : 31823

When trying to import the Island i made into my map..

Second off,

I get an error when trying to load my server

Warning: could not load teleport.lua data/npc/scripts/teleport.lua:46: expected '=' near 'esleif'

Can someone please fix my code for me here it is..

Code:
focus = 0
talk_start = 0
target = 0
following = false
attacking = false

function onThingMove(creature, thing, oldpos, oldstackpos)

end


function onCreatureAppear(creature)

end


function onCreatureDisappear(cid, pos)
  	if focus == cid then
          selfSay('Good bye then.')
          focus = 0
          talk_start = 0
  	end
end


function onCreatureTurn(creature)

end


function msgcontains(txt, str)
  	return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end


function onCreatureSay(cid, type, msg)
  	msg = string.lower(msg)
end

  	if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then
  			selfSay('Hello, ' .. creatureGetName(cid) .. '! I can teleport you to any city! Just say where you want to go and I will take you there!.')
  			focus = cid
  			talk_start = os.clock()
		end
eof
	elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then
  		selfSay('Sorry, ' .. creatureGetName(cid) .. '. I am busy at the moment. I can help you in a Second!')
end
	elseif focus == cid then
		talk_start = os.clock()

		if msgcontains(msg, 'Rook') then
				selfSay('Would you like to travel to Rookguard?')
                if msgcontains(msg, 'yes') then
                                selfsay('On your Way then .. creatureGetName(cid) .. !')
				selfSay('/send ' .. creatureGetName(cid) .. ', 95 117 7')
				focus = 0
				talk_start = 0
                        elseif msgcontains(msg, 'no') then
                                selfSay('Thats to bad. Maybe next time.')
			end

		elseif msgcontains(msg, 'Enter a name here') then
				selfSay('Would you like to travel to EnterName?')
                if msgcontains(msg, 'yes') then
                                selfSay('On your way then ..creatureGetName(cid) .. !')
				selfSay('/send ' .. creatureGetName(cid) .. ', x y z')
				focus = 0
				talk_start = 0
			elseif msgcontains(msg, 'no') then
                                selfSay('Thats too bad. Maybe next time.')
			end

		elseif msgcontains(msg, 'Enter a name here') then
                                selfSay('Would you like to travel to EnterName?')
                if msgcontains(msg, 'yes') then
				selfSay('On your way then .. creatureGetName(cid) .. !')
				selfSay('/send ' .. creatureGetName(cid) .. ', x y z')
				focus = 0
				talk_start = 0
			elseif msgcontains(msg, 'no') then
                                selfSay('Thats too bad. Maybe next time.')
				
			end

		elseif msgcontains(msg, 'EnterName') then
                                selfSay('Would you like to travel to EnterName?')
                if msgcontains(msg, 'yes') then
				selfSay('On your way then .. creatureGetName(cid) .. !')
				selfSay('/send ' .. creatureGetName(cid) .. ', x y z')
				focus = 0
				talk_start = 0
			elseif msgcontains(msg, 'no') then
				selfSay('Thats too bad. Maybe next time.')
			end

		elseif msgcontains(msg, 'EnterName') then
			        selfsay('Would you like to travel to EnterName?')
                if msgcontains(msg, 'yes') then
				selfSay('On your way then .. creatureGetName(cid) .. !')
				selfSay('/send ' .. creatureGetName(cid) .. ', x y z')
				focus = 0
				talk_start = 0
			elseif msgcontains(msg, 'no') then
				selfSay('Thats too bad. Maybe next time.')
			end

		elseif msgcontains(msg, 'EnterName') then
			        selfSay('Would you like to travel too EnterName?')
                if msgcontains(msg, 'yes') then
				selfSay('On your way then .. creatureGetName(cid) .. !')
				selfSay('/send ' .. creatureGetName(cid) .. ', x y z')
				focus = 0
				talk_start = 0
			elseif msgcontains(msg, 'no') then
				selfSay('Thats too bad. Maybe next time.')
			end

		elseif msgcontains(msg, 'EnterName') then
			        selfSay('Would you like to travel to EnterName?')
                if msgcontains(msg, 'yes') then 
				selfSay('On your way then .. creatureGetName(cid) .. !')
				selfSay('/send ' .. creatureGetName(cid) .. ', x y z')
				focus = 0
				talk_start = 0
			elseif msgcontains(msg, 'no') then
				selfSay('Thats too bad. Maybe next time.')
			end

		elseif msgcontains(msg, 'EnterName') then
			        selfSay(' Would you like to travel to EnterName?')
                if msgcontains(msg, 'yes') then
				selfSay('On your way then .. creatureGetName(cid) .. !')
				selfSay('/send ' .. creatureGetName(cid) .. ', x y z')
				focus = 0
				talk_start = 0
			elseif msgcontains(msg, 'no') then
				selfSay('Thats too bad. Maybe next time')
			end

		elseif msgcontains(msg, 'EnterName') then
			        selfSay('Would you like to travel to EnterName?')
                if msgcontains(msg, 'yes') then
				selfSay('On your way then .. creatureGetName(cid) .. !')
				selfSay('/send ' .. creatureGetName(cid) .. ', x y z')
				focus = 0
				talk_start = 0
			elseif msgcontains(msg, 'no') then
				selfSay('Thats too bad. Maybe next time.')
			end

		elseif msgcontains(msg, 'EnterName') then
			        selfSay('Would you like to go to EnterName?')
                if msgcontains(msg, 'yes') then
				selfSay('On your way then .. creatureGetName(cid) .. !')
				selfSay('/send ' .. creatureGetName(cid) .. ', x y z')
				focus = 0
				talk_start = 0
			elseif msgcontains(msg, 'no') then
				selfSay('Thats too bad. Maybe next time.')
			end

		elseif msgcontains(msg, 'EnterName') then
			        selfSay('Would you like to travel to EnterName?')
                if msgcontains(msg. 'yes') then
				selfSay('On your way then .. creatureGetName(cid) .. !')
				selfSay('/send ' .. creatureGetName(cid) .. ', x y z')
				focus = 0
				talk_start = 0
			elseif msgcontains(msg, 'no') then
				selfSay('Thats too bad. Maybe next time.')
			end

		elseif msgcontains(msg, 'EnterName') then
			        selfSay(' Would you like to travel to EnterName?')
                if msgcontains (msg, 'yes') then
				selfSay('On your way then .. creatureGetName(cid) .. !')
				selfSay('/send ' .. creatureGetName(cid) .. ', x y z')
				focus = 0
				talk_start = 0
			elseif msgcontains(msg, 'no') then
				selfSay('Thats too bad. Maybe next time.')
			end

		elseif msgcontains(msg, 'EnterName') then
			        selfSay(' Would you like to travel to EnterName?')
                if msgcontains (msg, 'yes') then
				selfSay('On your way then .. creatureGetName(cid) .. !')
				selfSay('/send ' .. creatureGetName(cid) .. ', x y z')
				focus = 0
				talk_start = 0
			elseif msgcontains(msg, 'no') then
				selfSay('Thats too bad. Maybe next time.')
			end

		elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then
			selfSay('Good bye, ' .. creatureGetName(cid) .. '!')
			focus = 0
			talk_start = 0
		end
	end
end


function onCreatureChangeOutfit(creature)

end


function onThink()
  	if (os.clock() - talk_start) > 30 then
  		if focus > 0 then
  			selfSay('Next Please...')
  		end
  			focus = 0
  	end
 	if focus ~= 0 then
 		if getDistanceToCreature(focus) > 5 then
 			selfSay('Good bye then.')
 			focus = 0
 		end
 	end
end

Third of all,

Now i am getting a different error message when trying to start my server... note this only happened after i attempted to import the island into the map. it didn't work. i just saved the map and now i am getting this error :

WARNING: IOMapSerialize::loadTile(). NULL item at ( 00132 / 00352 / 004 ). type = 6249, sid = 1, pid = 0




:/ i dont know what is wrong.... I hope that someone can help me get these problems fixed... thanks
 
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