kite28
Member
- Joined
- May 15, 2012
- Messages
- 69
- Reaction score
- 5
Hello, I am currently looking for a saga/monster system that attacks from storage.
I'm using tfs engine 1.4.2
exactly that
how is the system supposed to work? The system would have to operate in such a way that. The player will only be attacked by a monster that has memory. Once the memory is killed, it is overwritten/deleted and the next task can only be performed.
I'm using tfs engine 1.4.2
exactly that
how is the system supposed to work? The system would have to operate in such a way that. The player will only be attacked by a monster that has memory. Once the memory is killed, it is overwritten/deleted and the next task can only be performed.