Lopaskurwa
Well-Known Member
- Joined
- Oct 6, 2017
- Messages
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Doing - Feature - [TFS 1.2] Monster:onSpawn(position, startup, artificial)
Getting -
TFS 1.2 8.60
Getting -
TFS 1.2 8.60
C++:
const std::string& methodName = eventNode.attribute("method").as_string();
const int32_t event = scriptInterface.getMetaEvent(className, methodName);
if (className == "Monster") {
if (methodName == "onSpawn") {
info.monsterOnSpawn = event;
}
} else if (className == "Creature") {
if (methodName == "onChangeOutfit") {
creatureOnChangeOutfit = event;
} else if (methodName == "onAreaCombat") {
creatureOnAreaCombat = event;
} else if (methodName == "onTargetCombat") {
creatureOnTargetCombat = event;
} else {
std::cout << "[Warning - Events::load] Unknown creature method: " << methodName << std::endl;
}