mmheo
New Member
- Joined
- Sep 14, 2017
- Messages
- 157
- Reaction score
- 1
i use this spawn monster system
otland.net
but i need function to change monster exp when spawn
example if monster spawn with skull get 10% more exp than normal skull there a function to do this?
tfs 0.4
Feature - [CreatureEvent] OnSpawn(cid)
well based on a request, this event occur when the monster is summoned, created, spawned w/e using this to Register any monster function onSpawn(cid) doBroadcastMessage("Monster ".. getCreatureName(cid).." was created.") return true end Support : 0.4 Setup : #goto creatureEvent.h...
example if monster spawn with skull get 10% more exp than normal skull there a function to do this?
tfs 0.4