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[Spell] Don't walk to say spell.

Saper1995

Technologic
Joined
Jul 11, 2009
Messages
104
Reaction score
3
Location
Poland
Hello. Is it possible that create a spell That can be made but only when the character stops at the spot at a Certain Time, and Whether it is possible to change the direction in which the player looking.
 
I have not seen before but the script does not kick anybody. I have no information about being idle. I paste other idle script but doesn't work too. Server don't have any error in console.
 
Code:
local config = {
loginMessage = getConfigValue('loginMessage'),
useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}

function onLogin(cid)
if(not isPlayerGhost(cid)) then
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
end

registerCreatureEvent(cid, "Mail")
registerCreatureEvent(cid, "GuildMotd")

registerCreatureEvent(cid, "Idle")
if(config.useFragHandler) then
registerCreatureEvent(cid, "SkullCheck")
end

registerCreatureEvent(cid, "Aol")
registerCreatureEvent(cid, "ReportBug")
registerCreatureEvent(cid, "AdvanceSave")
registerCreatureEvent(cid, "EX1")
registerCreatureEvent(cid, "EX2")
registerCreatureEvent(cid, "Charge") 
return true
end
 
If you add an other think script
Code:
function onThink(cid, interval)
     print("load script test")
     return true
end
Do you get this message in your console when you are logged in with a player?
 
in first login nothing showing in console but when i relog on other player then server got debug and shutdown.

--EDIT
When i login on GOD or Account Manager then i see in console "load script test" but when i relon on normal player then nothing showing
 
Last edited:
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