Hello guys, i need help :/
I wanna create a spell to a monster(summon) that the strength is based in a player storage..... storage 6000
if 6000 is bigger, the strength is bigger
for exemple:
attack min = getPlayerStorageValue(6000)*2
attack max = getPlayerStorageValue(6000)*4
how can i do it? :/
sorry for the english x.x
I wanna create a spell to a monster(summon) that the strength is based in a player storage..... storage 6000
if 6000 is bigger, the strength is bigger
for exemple:
attack min = getPlayerStorageValue(6000)*2
attack max = getPlayerStorageValue(6000)*4
how can i do it? :/
sorry for the english x.x