local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_EARTHDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_CARNIPHILA)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_EARTH)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1, -10, -1, -20, 5, 5, 1.4, 2.1)
function onCastSpell(cid, var)
if getPlayerStorageValue(getCreatureTarget(cid), IMMUNITY) >= 1 then
return false
else
return doCombat(cid, combat, var)
end
end