local spinerWaveArea = {
createCombatArea({
{1, 0, 0},
{0, 2, 0},
{0, 0, 1}
}),
createCombatArea({
{1, 0, 0, 0, 0},
{0, 1, 0, 0, 0},
{0, 0, 2, 0, 0},
{0, 0, 0, 1, 0},
{0, 0, 0, 0, 1}
}),
createCombatArea({
{1, 0, 0, 0, 0},
{1, 0, 0, 0, 0},
{0, 1, 0, 0, 0},
{0, 0, 2, 0, 0},
{0, 0, 0, 1, 0},
{0, 0, 0, 0, 1},
{0, 0, 0, 0, 1}
}),
createCombatArea({
{1, 0, 0, 0, 0},
{1, 0, 0, 0, 0},
{1, 0, 0, 0, 0},
{0, 1, 0, 0, 0},
{0, 0, 2, 0, 0},
{0, 0, 0, 1, 0},
{0, 0, 0, 0, 1},
{0, 0, 0, 0, 1},
{0, 0, 0, 0, 1}
}),
createCombatArea({
{0, 1, 0, 0, 0},
{1, 0, 0, 0, 0},
{1, 0, 0, 0, 0},
{1, 0, 0, 0, 0},
{0, 1, 0, 0, 0},
{0, 0, 2, 0, 0},
{0, 0, 0, 1, 0},
{0, 0, 0, 0, 1},
{0, 0, 0, 0, 1},
{0, 0, 0, 0, 1},
{0, 0, 0, 1, 0}
}),
createCombatArea({
{0, 0, 1, 0, 0},
{0, 1, 0, 0, 0},
{1, 0, 0, 0, 0},
{1, 0, 0, 0, 0},
{1, 0, 0, 0, 0},
{0, 1, 0, 0, 0},
{0, 0, 2, 0, 0},
{0, 0, 0, 1, 0},
{0, 0, 0, 0, 1},
{0, 0, 0, 0, 1},
{0, 0, 0, 0, 1},
{0, 0, 0, 1, 0},
{0, 0, 1, 0, 0}
}),
createCombatArea({
{0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 1, 1, 1, 2, 1, 1, 1, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}
}),
createCombatArea({
{0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0},
{1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1},
{0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0}
}),
createCombatArea({
{0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0},
{0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0},
{0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0}
}),
createCombatArea({
{0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 1, 1, 1, 2, 1, 1, 1, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0}
}),
createCombatArea({
{0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0},
{1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1},
{0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0}
}),
createCombatArea({
{0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0},
{0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
{1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0},
{0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0}
}),
createCombatArea({
{0, 0, 1, 0, 0},
{0, 1, 0, 0, 0},
{1, 0, 0, 0, 0},
{1, 0, 0, 0, 0},
{1, 0, 0, 0, 0},
{0, 1, 0, 0, 0},
{0, 0, 2, 0, 0},
{0, 0, 0, 1, 0},
{0, 0, 0, 0, 1},
{0, 0, 0, 0, 1},
{0, 0, 0, 0, 1},
{0, 0, 0, 1, 0},
{0, 0, 1, 0, 0}
}),
createCombatArea({
{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}
})
}
function onGetFormulaValues(cid, level, skill, attack, factor)
return -(((skill + 3) * 6) + (level * 8)), -(((skill + 3) * 6) + (level * 8))
end
local spinerWave = {}
for k, area in ipairs(spinerWaveArea) do
spinerWave[k] = createCombatObject()
setCombatParam(spinerWave[k], COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(spinerWave[k], COMBAT_PARAM_EFFECT, CONST_ME_HITAREA)
setCombatArea(spinerWave[k], area)
_G["callback1" .. k] = onGetFormulaValues
setCombatCallback(spinerWave[k], CALLBACK_PARAM_SKILLVALUE, "callback1" .. k)
end
local function castSpellDelay(p)
doCombat(unpack(p))
end
function onCastSpell(cid, var)
for k, area in ipairs(spinerWave) do
addEvent(castSpellDelay, 400 * k, {cid, spinerWave[k], var})
end
return LUA_NO_ERROR
end