Hello, I have a problem on my mystic spirit 0.2.9
Here are examples of my 2 spells
energy beam
and berserk
The problem is that energy beam hit for example 150-200 where exori 1-300, how to make exori hit 250-300 or 150-200 for example?
I give repp+
Here are examples of my 2 spells
energy beam
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_ENERGYAREA)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -0.5, 0, -1.0, 0)
local area = createCombatArea(AREA_BEAM5, AREADIAGONAL_BEAM5)
setCombatArea(combat, area)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
and berserk
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_HITAREA)
setCombatFormula(combat, COMBAT_FORMULA_SKILL, 0.8, -90, 1.0, -50)
local area = createCombatArea(AREA_SQUARE1X1)
setCombatArea(combat, area)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
The problem is that energy beam hit for example 150-200 where exori 1-300, how to make exori hit 250-300 or 150-200 for example?
I give repp+