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C++ Sprites OldClient

_Aion_

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Joined
Jan 19, 2010
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Location
Jequie,Bahia,Brazil
Hello, how do I put it to the old tibia client, read the big "sprite"?
example, I have 128x128 sprite, but the tibia reads "normal", but, it is not centralized.
I'm trying to use an effect on the spells, but it always gets about 4 SQM away, I can not find anything related to size in the sourcer and I do not know how to modify the client.

can anybody help me?
 
I think you should check for example "thunder effect/clouds, rain, lightnings or a whirl" in objectbuilder in effects section.
they are 64x64 I think. But when I worked on them I recognized that they are centralized or modified.

So take a look on them.
 
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