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Stacking items causing crash

Zt0ffe

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Hello!

If someone intentionally stack too many items on 1 sqm and i map clean, makes the players in screen to debug

How can i work around this?

using tfs 0.3.6
 
go to config.lua

down idlekick time changed for this
LUA:
reportsExpirationAfterReads = 1
playerQueryDeepness = 2
tileLimit = 10
protectionTileLimit = 5
houseTileLimit = 30

Now only use 5 items for SQM..
 
Also remove the action that change the gp > platinum > cc, etc, bcz with tile limit player can use a mortal anti-push, x_x.
Good Luck
 
Thanks för the answer but i cant seem to find those settings in my config.lua

Code:
	idleWarningTime = 14 * 60 * 1000
	idleKickTime = 15 * 60 * 1000
	expireReportsAfterReads = 1
	playerQueryDeepness = 2
	maxItemsPerPZTile = 0
	maxItemsPerHouseTile = 0
 
By removing the clean global event, the server will not clean at all? which meen that the server will be full with trash? :S


about the

Also remove the action that change the gp > platinum > cc, etc, bcz with tile limit player can use a mortal anti-push, x_x.
Good Luck

Wouldnt it be best to remove the ability to downgrade platinum to gps? but upgrading gp to platinum still remains?

- - - Updated - - -

Is there anyway to make it so max 100 stacked items is maximun? on 0.3.6 tfs
 
Loney say remove line actions.xml changegold for stop antipush and crash in doors very gps..
i say use pztile limit 10 or 5 items max..for tile ;)

change in your config this

LUA:
idleWarningTime = 14 * 60 * 1000
	idleKickTime = 15 * 60 * 1000
	expireReportsAfterReads = 1
	playerQueryDeepness = 2
	maxItemsPerPZTile = 0
	maxItemsPerHouseTile = 0

for this

LUA:
idleWarningTime = 14 * 60 * 1000
	idleKickTime = 15 * 60 * 1000
	expireReportsAfterReads = 1
	playerQueryDeepness = 2
	maxItemsPerPZTile = 10
	maxItemsPerHouseTile = 5
 
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 10
maxItemsPerHouseTile = 5

Thanks!

But this only apply in protection zones and houses, how to add it for non pz zone in 0.3.6
 
Try add tilelimit in config.lua

LUA:
        idleWarningTime = 14 * 60 * 1000
	idleKickTime = 15 * 60 * 1000
	expireReportsAfterReads = 1
	playerQueryDeepness = 2
        tileLimit = 10
	maxItemsPerPZTile = 10
	maxItemsPerHouseTile = 5

or

LUA:
        idleWarningTime = 14 * 60 * 1000
	idleKickTime = 15 * 60 * 1000
	expireReportsAfterReads = 1
	playerQueryDeepness = 2
        maxItemsPerTile = 10
	maxItemsPerPZTile = 10
	maxItemsPerHouseTile = 5
 
Last edited:
Try add tilelimit in config.lua

LUA:
        idleWarningTime = 14 * 60 * 1000
	idleKickTime = 15 * 60 * 1000
	expireReportsAfterReads = 1
	playerQueryDeepness = 2
        tileLimit = 10
	maxItemsPerPZTile = 10
	maxItemsPerHouseTile = 5

or

LUA:
        idleWarningTime = 14 * 60 * 1000
	idleKickTime = 15 * 60 * 1000
	expireReportsAfterReads = 1
	playerQueryDeepness = 2
        maxItemsPerTile = 10
	maxItemsPerPZTile = 10
	maxItemsPerHouseTile = 5

I tried but neither of those worked.
 
ohh problem your use 0.3.6 not?
config in tilelimit = "" is in 0.4+
need updated for changed functions and config.lua edit

LUA:
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
reportsExpirationAfterReads = 1
playerQueryDeepness = 2
tileLimit = 10
protectionTileLimit = 5
houseTileLimit = 30

for use this function tileLimit = 10 need use other TFS Version.. not is correct use other config ..
 
You last sentens confused me "for use this function tileLimit = 10 need use other TFS Version.. not is correct use other config .."

If i understand correct

1. I cant add max tiled items on non pz zone in tfs 0.3.6 and i need too update if for 0.4+?

2. If so where can i download a 0.4+ ?
 
yes need 0.4 updated and in your config.. works 0.4+
use this line:

LUA:
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
reportsExpirationAfterReads = 1
playerQueryDeepness = 2
tileLimit = 10
protectionTileLimit = 5
houseTileLimit = 30

understand? first nothing, need update to 0.4
 

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