hi guys !
i have one last thing for my uh rune it works good but i want it to heal like theese lvl and im not good with math hope you understand
[{1,35}] = {150,150},
[{51,100}] = {150,250},
[{101,250}] = {250,400},
[{251,350}] = {400,600},
[{450,550}] = {600,750},
[{551,650}] = {750,1000},
[{650,math.huge}] = {1000,1300}
i have one last thing for my uh rune it works good but i want it to heal like theese lvl and im not good with math hope you understand
[{1,35}] = {150,150},
[{51,100}] = {150,250},
[{101,250}] = {250,400},
[{251,350}] = {400,600},
[{450,550}] = {600,750},
[{551,650}] = {750,1000},
[{650,math.huge}] = {1000,1300}
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
--setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 1.3, -15, 1.7, 0)
function onGetFormulaValues(cid, level, maglevel)
min = (level * 2 + maglevel * 3) * 2.3 - 15
max = (level * 2 + maglevel * 3) * 2.6
if min < 500 then
min = 1500
end
return min, max
end
setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end