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Stairs push, how to fix?

hepy

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Aug 15, 2007
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Hi
i dont know why, but in my ots, players can push other players to stairs, and the pushed player goes one floor up or one floor down... how can i solve this?
thanks
 
which rev do you recommend to use?
and where should i edit (sources) to fix this? because this rev is very stable for me...
thanks!
 
game.cpp
Code:
bool Game::playerMoveCreature(uint32_t playerId, uint32_t movingCreatureId,
	const Position& movingCreaturePos, const Position& toPos, bool delay)
 
hey Quas, i didnt test it, now i had time and i opened game.cpp to edit it and i find the same code you posted inside it.. so what should i do with this code? thanks again :)
 
game.cpp
Code:
bool Game::playerMoveCreature(uint32_t playerId, uint32_t movingCreatureId,
	const Position& movingCreaturePos, const Position& toPos, bool delay)

i must edit something in this lines... but i really dont know what! please guys i need help with this :(
 
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