When player dies, the stamina fills up.
My config.lua:
My config.lua:
Code:
rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 40 * 60
staminaRatingLimitBottom = 14 * 60
staminaLootLimit = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = false
Last edited: