I have a script that gives the skill when the character enters, but the script is lagging the server and doesn’t deliver all the skill
in the config for knight is 80, but he only delivers 62
i use tfs 0.4 3777
in the config for knight is 80, but he only delivers 62
i use tfs 0.4 3777
Lua:
function onLogin(cid)
local playerVoc = getPlayerVocation(cid)
local reqTries = getPlayerRequiredSkillTries
local skillStor = 56364
local gotSkills = getPlayerStorageValue(cid, 56364)
if playerVoc == 5 and gotSkills == -1 then
doPlayerAddSpentMana(cid, (getPlayerRequiredMana(cid, 1)))
setPlayerStorageValue(cid, skillStor, 1)
elseif playerVoc == 6 and gotSkills == -1 then
doPlayerAddSpentMana(cid, (getPlayerRequiredMana(cid, 12)))
setPlayerStorageValue(cid, skillStor, 1)
elseif playerVoc == 7 and gotSkills == -1 then
doPlayerAddSkillTry(cid, SKILL_DISTANCE, reqTries(cid, SKILL_DISTANCE, 10))
doPlayerAddSkillTry(cid, SKILL_SHIELD, reqTries(cid, SKILL_SHIELD, 10))
doPlayerAddSpentMana(cid, (getPlayerRequiredMana(cid,3)))
setPlayerStorageValue(cid, skillStor, 1)
elseif playerVoc == 8 and gotSkills == -1 then
doPlayerAddSkillTry(cid, SKILL_AXE, reqTries(cid, SKILL_AXE, 80))
doPlayerAddSkillTry(cid, SKILL_SWORD, reqTries(cid, SKILL_SWORD, 80))
doPlayerAddSkillTry(cid, SKILL_CLUB, reqTries(cid, SKILL_CLUB, 80))
doPlayerAddSkillTry(cid, SKILL_SHIELD, reqTries(cid, SKILL_SHIELD, 80))
doPlayerAddMagLevel(cid, 1)
setPlayerStorageValue(cid, skillStor, 1)
end
return TRUE
end