I want to make a paper in tibia to be a source of steady incoming money.
But example if you buy this paper, this will create a amount of money for example after 1 hour, or after 24 hour
a value paper you can have in depot or in house.
Also a more advanced one, dossent know if this cant be made:
A value paper that raise and fall in value afterwards animals are killed on the server, example:
You buy a Orc value paper, for each orc killed on the server the value paper raise with ect 0.1 % but if a player die by this creature the value paper loose example 10% of the value. This paper aslo need a limit on how manny they can be, for example 50 Value papers on Orcs, 10 value papers on Demons.
For this to work, i guess i may need to replace the bank npc that works like a depot and store "investment bank" that store papers and your money: Example you have 10 000 in your invest depot, the Ord Value paper raise with 0.5% So now you have 10 500 gp in your depot, but if a player gets killed by this monster then the value sinks to -10% an your value is now 9 450 gp your value dropps to
so you also can lose money on this. This makes a little side game, you can earn money if you take them out in the right time, and lose them if you dont.
Greetings S
But example if you buy this paper, this will create a amount of money for example after 1 hour, or after 24 hour
a value paper you can have in depot or in house.
Also a more advanced one, dossent know if this cant be made:
A value paper that raise and fall in value afterwards animals are killed on the server, example:
You buy a Orc value paper, for each orc killed on the server the value paper raise with ect 0.1 % but if a player die by this creature the value paper loose example 10% of the value. This paper aslo need a limit on how manny they can be, for example 50 Value papers on Orcs, 10 value papers on Demons.
For this to work, i guess i may need to replace the bank npc that works like a depot and store "investment bank" that store papers and your money: Example you have 10 000 in your invest depot, the Ord Value paper raise with 0.5% So now you have 10 500 gp in your depot, but if a player gets killed by this monster then the value sinks to -10% an your value is now 9 450 gp your value dropps to
so you also can lose money on this. This makes a little side game, you can earn money if you take them out in the right time, and lose them if you dont.
Greetings S